Struct rosu_map::section::hit_objects::HitObjects
source · pub struct HitObjects {Show 24 fields
pub audio_file: String,
pub audio_lead_in: f64,
pub preview_time: i32,
pub default_sample_bank: SampleBank,
pub default_sample_volume: i32,
pub stack_leniency: f32,
pub mode: GameMode,
pub letterbox_in_breaks: bool,
pub special_style: bool,
pub widescreen_storyboard: bool,
pub epilepsy_warning: bool,
pub samples_match_playback_rate: bool,
pub countdown: CountdownType,
pub countdown_offset: i32,
pub hp_drain_rate: f32,
pub circle_size: f32,
pub overall_difficulty: f32,
pub approach_rate: f32,
pub slider_multiplier: f64,
pub slider_tick_rate: f64,
pub background_file: String,
pub breaks: Vec<BreakPeriod>,
pub control_points: ControlPoints,
pub hit_objects: Vec<HitObject>,
}Expand description
Struct containing all data from a .osu file’s [HitObjects], [Events],
[Difficulty], [TimingPoints] and [General] section.
Fields§
§audio_file: String§audio_lead_in: f64§preview_time: i32§default_sample_bank: SampleBank§default_sample_volume: i32§stack_leniency: f32§mode: GameMode§letterbox_in_breaks: bool§special_style: bool§widescreen_storyboard: bool§epilepsy_warning: bool§samples_match_playback_rate: bool§countdown: CountdownType§countdown_offset: i32§hp_drain_rate: f32§circle_size: f32§overall_difficulty: f32§approach_rate: f32§slider_multiplier: f64§slider_tick_rate: f64§background_file: String§breaks: Vec<BreakPeriod>§control_points: ControlPoints§hit_objects: Vec<HitObject>Trait Implementations§
source§impl Clone for HitObjects
impl Clone for HitObjects
source§fn clone(&self) -> HitObjects
fn clone(&self) -> HitObjects
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for HitObjects
impl Debug for HitObjects
source§impl DecodeBeatmap for HitObjects
impl DecodeBeatmap for HitObjects
§type Error = ParseHitObjectsError
type Error = ParseHitObjectsError
Error type in case something goes wrong while parsing. Read more
§type State = HitObjectsState
type State = HitObjectsState
The parsing state which will be updated on each line and turned into
Self at the end.source§fn parse_general(state: &mut Self::State, line: &str) -> Result<(), Self::Error>
fn parse_general(state: &mut Self::State, line: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[General] section.source§fn parse_editor(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_editor(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[Editor] section.source§fn parse_metadata(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_metadata(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[Metadata] section.source§fn parse_difficulty(
state: &mut Self::State,
line: &str
) -> Result<(), Self::Error>
fn parse_difficulty( state: &mut Self::State, line: &str ) -> Result<(), Self::Error>
Update the state based on a line of the
[Difficulty] section.source§fn parse_events(state: &mut Self::State, line: &str) -> Result<(), Self::Error>
fn parse_events(state: &mut Self::State, line: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[Events] section.source§fn parse_timing_points(
state: &mut Self::State,
line: &str
) -> Result<(), Self::Error>
fn parse_timing_points( state: &mut Self::State, line: &str ) -> Result<(), Self::Error>
Update the state based on a line of the
[TimingPoints] section.source§fn parse_colors(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_colors(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[Colours] section.source§fn parse_hit_objects(
state: &mut Self::State,
line: &str
) -> Result<(), Self::Error>
fn parse_hit_objects( state: &mut Self::State, line: &str ) -> Result<(), Self::Error>
Update the state based on a line of the
[HitObjects] section.source§fn parse_variables(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_variables(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[Variables] section.source§fn parse_catch_the_beat(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_catch_the_beat(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[CatchTheBeat] section.source§fn parse_mania(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_mania(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[Mania] section.source§fn should_skip_line(line: &str) -> bool
fn should_skip_line(line: &str) -> bool
Whether a line should not be forwarded to the parsing methods.
source§impl Default for HitObjects
impl Default for HitObjects
source§impl From<HitObjects> for Beatmap
impl From<HitObjects> for Beatmap
source§fn from(hit_objects: HitObjects) -> Self
fn from(hit_objects: HitObjects) -> Self
Converts to this type from the input type.
source§impl From<HitObjectsState> for HitObjects
impl From<HitObjectsState> for HitObjects
source§fn from(state: HitObjectsState) -> Self
fn from(state: HitObjectsState) -> Self
Converts to this type from the input type.
source§impl PartialEq for HitObjects
impl PartialEq for HitObjects
source§fn eq(&self, other: &HitObjects) -> bool
fn eq(&self, other: &HitObjects) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for HitObjects
Auto Trait Implementations§
impl RefUnwindSafe for HitObjects
impl Send for HitObjects
impl Sync for HitObjects
impl Unpin for HitObjects
impl UnwindSafe for HitObjects
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more