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FloatingActionButton

Struct FloatingActionButton 

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pub struct FloatingActionButton { /* private fields */ }
Expand description

A floating action button. Content is an icon widget, a text label, or the default “+” glyph.

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impl FloatingActionButton

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pub fn new() -> Self

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pub fn icon(self, w: impl Widget + 'static) -> Self

Icon widget centered in the button (usually super::Icon).

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pub fn label(self, s: impl Into<String>) -> Self

Text content instead of an icon (e.g. “+” or a short label).

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pub fn size(self, s: f32) -> Self

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pub fn background(self, c: Color) -> Self

Fill — defaults to the theme’s primary.

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pub fn color(self, c: Color) -> Self

Content tint — defaults to the theme’s on_primary.

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pub fn radius(self, r: f32) -> Self

Rounded-square shape instead of the default circle.

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pub fn elevation(self, e: f32) -> Self

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pub fn disabled(self, d: bool) -> Self

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pub fn on_press(self, f: impl Fn() + Send + Sync + 'static) -> Self

Trait Implementations§

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impl Default for FloatingActionButton

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Widget for FloatingActionButton

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fn layout(&self, _ctx: &LayoutCtx<'_>) -> Size

Measure under ctx.constraints and return a size within them. Read more
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fn paint(&self, ctx: &mut PaintCtx<'_>)

Record draw commands for ctx.rect. Read more
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fn children(&self) -> Children<'_>

Declare this widget’s children. Drives every default below.
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fn flex_factor(&self) -> f32

Flex weight inside Row/Column. Wrappers are transparent by default.
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fn into_element(self) -> Element
where Self: Sized + 'static,

Wrap this widget in an Element so it can be returned from Component::build().

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<W> FocusApi for W
where W: Widget + Send + Sync + 'static,

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fn focus_node(self, node: FocusNode) -> WithFocus<Self>

Attach a focus node. This enables focus-ring rendering and explicit neighbor wiring.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<W> HeroApi for W
where W: Widget + Send + Sync + 'static,

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fn hero_tag(self, tag: impl Into<String>) -> Hero<Self>

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<W> OverlayApi for W
where W: Widget + Send + Sync + 'static,

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fn dropdown( self, open: Atom<bool>, content: impl Fn() -> BoxedWidget + Send + Sync + 'static, ) -> WithOverlay<Self>

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fn sheet( self, open: Atom<bool>, content: impl Fn() -> BoxedWidget + Send + Sync + 'static, ) -> WithOverlay<Self>

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fn dialog( self, open: Atom<bool>, content: impl Fn() -> BoxedWidget + Send + Sync + 'static, ) -> WithOverlay<Self>

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fn rich_tooltip( self, content: impl Fn() -> BoxedWidget + Send + Sync + 'static, ) -> WithOverlay<Self>

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fn toast( self, open: Atom<bool>, content: impl Fn() -> BoxedWidget + Send + Sync + 'static, ) -> WithOverlay<Self>

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impl<W> PressApi for W
where W: Widget + Send + Sync + 'static,

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fn on_press(self, f: impl Fn() + Send + Sync + 'static) -> Pressable<Self>

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fn on_long_press( self, f: impl Fn() + Send + Sync + 'static, ) -> LongPressable<Self>

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<W> WidgetExt for W
where W: Widget + 'static,

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fn tooltip(self, label: impl Into<String>) -> Tooltip

Show label while the pointer hovers this widget.