pub struct ExecuteScenario;
Trait Implementations§
Source§impl Service for ExecuteScenario
impl Service for ExecuteScenario
type Request = ExecuteScenarioRequest
type Response = ExecuteScenarioResponse
fn request_type_name(&self) -> &str
fn response_type_name(&self) -> &str
Auto Trait Implementations§
impl Freeze for ExecuteScenario
impl RefUnwindSafe for ExecuteScenario
impl Send for ExecuteScenario
impl Sync for ExecuteScenario
impl Unpin for ExecuteScenario
impl UnwindSafe for ExecuteScenario
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more