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MemoryPool

Struct MemoryPool 

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pub struct MemoryPool { /* private fields */ }
Expand description

Memory pool for efficient allocation and reuse of buffers.

Maintains separate pools for different size classes to minimize fragmentation. Thread-safe via internal locking.

§Performance

  • Cache hit: O(1) - reuse existing buffer
  • Cache miss: O(1) - allocate new buffer
  • Return: O(1) - add to pool

§Example

use ronn_core::memory_pool::MemoryPool;

let pool = MemoryPool::new();

// Get buffer (cache miss - allocates)
let mut buf = pool.get(1024);
// Use buffer...

// Return buffer (adds to pool)
pool.return_buffer(buf);

// Get buffer again (cache hit - reuses)
let buf2 = pool.get(1024);

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impl MemoryPool

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pub fn new() -> Self

Create a new memory pool with default configuration.

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pub fn with_config(config: PoolConfig) -> Self

Create a new memory pool with custom configuration.

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pub fn get(&self, size: usize) -> PooledBuffer

Get a buffer of at least the specified size.

Returns a cached buffer if available, otherwise allocates a new one.

§Arguments
  • size - Minimum size in bytes
§Returns

A pooled buffer with capacity >= size

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pub fn return_buffer(&self, buffer: PooledBuffer)

Return a buffer to the pool for reuse.

If the pool for this size class is full, the buffer is dropped.

§Arguments
  • buffer - The buffer to return
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pub fn stats(&self) -> PoolStats

Get pool statistics.

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pub fn clear(&self)

Clear all buffers from the pool.

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impl Default for MemoryPool

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fn default() -> Self

Returns the “default value” for a type. Read more

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const ALIGN: usize

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type Init = T

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