[][src]Struct romy_core::PlayerInputArguments

pub struct PlayerInputArguments { /* fields omitted */ }

Methods

impl PlayerInputArguments[src]

pub fn nes(&self) -> Option<&Nes>[src]

Get the players NES style controller, will be None if there is no suitable input device, or one wasn't asked for in the supplied game info.

pub fn controller(&self) -> Option<&Controller>[src]

Get the players standard style controller, will be None if there is no suitable input device or one wasn't asked for in the supplied game info.

pub fn keyboard(&self) -> Option<&Keyboard>[src]

Get the players keyboard, will be None if there is no suitable input device or one wasn't asked for in the supplied game info.

Trait Implementations

impl<'de> Deserialize<'de> for PlayerInputArguments[src]

impl Serialize for PlayerInputArguments[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.