CustomField

Struct CustomField 

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pub struct CustomField(/* private fields */);

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impl CustomField

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pub fn new() -> Self

Methods from Deref<Target = TypedDashMap<(), SyncAnyBounds, SyncAnyBounds, FxBuildHasher>>§

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pub fn insert<K>( &self, key: K, value: <K as TypedMapKey<Marker>>::Value, ) -> Option<<K as TypedMapKey<Marker>>::Value>
where K: 'static + TypedMapKey<Marker>, KB: HasBounds<K>, VB: HasBounds<<K as TypedMapKey<Marker>>::Value>,

Inserts a key and a value into the map.

If the map did not have this key present, None is returned.

If the map did have this key present, the value is updated, and old value is returned.

§Examples
use typedmap::TypedDashMap;
use typedmap::TypedMapKey;

#[derive(Debug, Hash, PartialEq, Eq)]
struct Key(usize);

impl TypedMapKey for Key {
    type Value = usize;
}

let mut map: TypedDashMap = TypedDashMap::with_capacity(10);
assert!(map.insert(Key(3), 4).is_none());
assert_eq!(map.insert(Key(3), 5), Some(4));
assert_eq!(*map.get(&Key(3)).unwrap(), 5);
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pub fn get<K>(&self, key: &K) -> Option<Ref<'_, Marker, K, KB, VB>>
where K: 'static + TypedMapKey<Marker>, KB: HasBounds<K>, VB: HasBounds<<K as TypedMapKey<Marker>>::Value>,

Get the entry of a key if it exists in the map.

§Examples
use typedmap::TypedDashMap;
use typedmap::TypedMapKey;

#[derive(Hash, PartialEq, Eq)]
struct Key(usize);

impl TypedMapKey for Key {
    type Value = usize;
}

let mut map: TypedDashMap = TypedDashMap::with_capacity(10);
assert!(map.get(&Key(3)).is_none());
map.insert(Key(3), 4);
assert_eq!(*map.get(&Key(3)).unwrap(), 4);
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pub fn get_mut<K>(&self, key: &K) -> Option<RefMut<'_, Marker, K, KB, VB>>
where K: 'static + TypedMapKey<Marker>, KB: HasBounds<K>, VB: HasBounds<<K as TypedMapKey<Marker>>::Value>,

Get mutable entry of a key if it exists in the map.

§Examples
use typedmap::TypedDashMap;
use typedmap::TypedMapKey;

#[derive(Hash, PartialEq, Eq)]
struct Key(usize);

impl TypedMapKey for Key {
    type Value = usize;
}

let mut map: TypedDashMap = TypedDashMap::with_capacity(10);
assert!(map.get_mut(&Key(3)).is_none());
map.insert(Key(3), 4);
*map.get_mut(&Key(3)).unwrap() = 5;
assert_eq!(*map.get(&Key(3)).unwrap().value(), 5);
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pub fn contains_key<K>(&self, key: &K) -> bool
where K: 'static + TypedMapKey<Marker>, KB: HasBounds<K>,

Check if the map contains a specific key.

§Examples
use typedmap::TypedDashMap;
use typedmap::TypedMapKey;

#[derive(Hash, PartialEq, Eq)]
struct Key(usize);

impl TypedMapKey for Key {
    type Value = usize;
}

let mut map: TypedDashMap = TypedDashMap::with_capacity(10);
assert!(!map.contains_key(&Key(3)));
map.insert(Key(3), 4);
assert!(map.contains_key(&Key(3)));
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pub fn remove<K>( &self, key: &K, ) -> Option<(K, <K as TypedMapKey<Marker>>::Value)>
where K: 'static + TypedMapKey<Marker>, KB: HasBounds<K>, VB: HasBounds<<K as TypedMapKey<Marker>>::Value>,

Removes an entry from the map.

Returns both key and value if the key existed and the entry was removed. Otherwise returns None.

§Examples
use typedmap::TypedDashMap;
use typedmap::TypedMapKey;

#[derive(Debug, Hash, PartialEq, Eq)]
struct Key(usize);

impl TypedMapKey for Key {
    type Value = usize;
}

let mut map: TypedDashMap = TypedDashMap::with_capacity(10);
assert!(map.remove(&Key(3)).is_none());
map.insert(Key(3), 4);
assert!(map.contains_key(&Key(3)));
assert_eq!(map.remove(&Key(3)), Some((Key(3), 4)));
assert!(!map.contains_key(&Key(3)));
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pub fn remove_if<K>( &self, key: &K, f: impl FnOnce(&K, &<K as TypedMapKey<Marker>>::Value) -> bool, ) -> Option<(K, <K as TypedMapKey<Marker>>::Value)>
where K: 'static + TypedMapKey<Marker>, KB: HasBounds<K>, VB: HasBounds<<K as TypedMapKey<Marker>>::Value>,

Removes an entry from the map the provided conditional function returned true.

Returns both key and value if the key existed and the entry was removed. Otherwise returns None.

§Examples
use typedmap::TypedDashMap;
use typedmap::TypedMapKey;

#[derive(Debug, Hash, PartialEq, Eq)]
struct Key(usize);

impl TypedMapKey for Key {
    type Value = usize;
}

let mut map: TypedDashMap = TypedDashMap::with_capacity(10);
assert!(map.remove(&Key(3)).is_none());
map.insert(Key(3), 4);
assert!(map.contains_key(&Key(3)));
assert_eq!(map.remove_if(&Key(3), |k, v| false), None);
assert!(map.contains_key(&Key(3)));
assert_eq!(map.remove_if(&Key(3), |k, v| true), Some((Key(3), 4)));
assert!(!map.contains_key(&Key(3)));
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pub fn len(&self) -> usize

Get the amount of entries in the map.

§Examples
use typedmap::TypedDashMap;
use typedmap::TypedMapKey;

#[derive(Hash, PartialEq, Eq, Debug)]
struct Key(usize);

impl TypedMapKey for Key {
    type Value = usize;
}

let mut map: TypedDashMap = TypedDashMap::with_capacity(10);
assert_eq!(map.len(), 0);
map.insert(Key(3), 4);
assert_eq!(map.len(), 1);
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pub fn is_empty(&self) -> bool

Returns true if the map contains no elements.

§Examples
use typedmap::TypedDashMap;
use typedmap::TypedMapKey;

#[derive(Hash, PartialEq, Eq)]
struct Key(usize);

impl TypedMapKey for Key {
    type Value = f32;
}

let mut map: TypedDashMap = TypedDashMap::with_capacity(10);
assert!(map.is_empty());
map.insert(Key(3), 4.0);
assert!(!map.is_empty());
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pub fn clear(&self)

Clears the map, removing all key-value pairs.

§Examples:
use typedmap::TypedDashMap;
use typedmap::TypedMapKey;

#[derive(Hash, PartialEq, Eq)]
struct Key(usize);

impl TypedMapKey for Key {
    type Value = f32;
}

let mut map: TypedDashMap = TypedDashMap::new();
map.insert(Key(3), 4.0);
map.clear();
assert!(map.get(&Key(3)).is_none())
// assert!(map.is_empty()); // for some reason this fails
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pub fn iter(&self) -> Iter<'_, Marker, KB, VB, S>

An iterator visiting all key-value pairs in arbitrary order.

§Examples
use typedmap::TypedDashMap;
use typedmap::TypedMapKey;

#[derive(Hash, PartialEq, Eq, Debug)]
struct Key(usize);
#[derive(Hash, PartialEq, Eq, Debug)]
struct SKey(&'static str);

impl TypedMapKey for Key {
    type Value = u32;
}

impl TypedMapKey for SKey {
    type Value = usize;
}

let mut map: TypedDashMap = TypedDashMap::new();
map.insert(Key(3), 3);
map.insert(SKey("four"), 4);

for key_value in map.iter() {
    if let Some((key, value)) = key_value.downcast_pair_ref::<Key>() {
        assert_eq!(key, &Key(3));
        assert_eq!(value, &3u32);
    }

    if let Some((key, value)) = key_value.downcast_pair_ref::<SKey>() {
        assert_eq!(key, &SKey("four"));
        assert_eq!(value, &4);
    }
}
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pub fn iter_mut(&self) -> IterMut<'_, Marker, KB, VB, S>

An iterator visiting all key-value pairs in arbitrary order yielding mutable references.

§Examples
use typedmap::TypedDashMap;
use typedmap::TypedMapKey;

#[derive(Hash, PartialEq, Eq, Debug)]
struct Key(usize);
#[derive(Hash, PartialEq, Eq, Debug)]
struct SKey(&'static str);

impl TypedMapKey for Key {
    type Value = u32;
}

impl TypedMapKey for SKey {
    type Value = usize;
}

let mut map: TypedDashMap = TypedDashMap::new();
map.insert(Key(3), 3);
map.insert(SKey("four"), 4);

for mut key_value in map.iter_mut() {
    if let Some((key, value)) = key_value.downcast_pair_mut::<Key>() {
        assert_eq!(key, &Key(3));
        assert_eq!(value, &3u32);
        *value = 4u32;
    }

    if let Some((key, value)) = key_value.downcast_pair_mut::<SKey>() {
        assert_eq!(key, &SKey("four"));
        assert_eq!(value, &4);
    }
}
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pub fn entry<K>(&self, key: K) -> Entry<'_, K, KB, VB, Marker>
where K: 'static + TypedMapKey<Marker>, KB: HasBounds<K>, VB: HasBounds<<K as TypedMapKey<Marker>>::Value>,

Gets the given key’s corresponding entry in the map for in-place manipulation.

§Examples
use typedmap::TypedDashMap;
use typedmap::TypedMapKey;

#[derive(Hash, PartialEq, Eq)]
struct Key(char);

impl TypedMapKey for Key {
    type Value = usize;
}

let letters: TypedDashMap = TypedDashMap::new();
for ch in "a short treatise on fungi".chars() {
   let mut counter = letters.entry(Key(ch)).or_insert(0);
   *counter += 1;
}
assert_eq!(letters.get(&Key('s')).unwrap().value(), &2);
assert_eq!(letters.get(&Key('t')).unwrap().value(), &3);
assert_eq!(letters.get(&Key('u')).unwrap().value(), &1);
assert!(letters.get(&Key('y')).is_none());
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pub fn retain( &self, predicate: impl FnMut(TypedKeyValueRef<'_, Marker, KB, VB>) -> bool, )

Retain elements that the filter closure returns true for.

§Examples
use typedmap::TypedDashMap;
use typedmap::TypedMapKey;

#[derive(Hash, PartialEq, Eq, Debug)]
struct Key(usize);
#[derive(Hash, PartialEq, Eq, Debug)]
struct SKey(&'static str);

impl TypedMapKey for Key {
    type Value = u32;
}

impl TypedMapKey for SKey {
    type Value = usize;
}

let mut map: TypedDashMap = TypedDashMap::new();
map.insert(Key(3), 3);
map.insert(SKey("four"), 4);

map.retain(|kv| kv.downcast_key_ref::<Key>().is_some());
assert!(map.contains_key(&Key(3)));

Trait Implementations§

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impl Debug for CustomField

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CustomField

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Deref for CustomField

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type Target = TypedDashMap<(), SyncAnyBounds, SyncAnyBounds, FxBuildHasher>

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<'a, T> FromIn<'a, T> for T

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fn from_in(t: T, _: &'a Allocator) -> T

Converts to this type from the input type within the given allocator.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<'a, T, U> IntoIn<'a, U> for T
where U: FromIn<'a, T>,

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fn into_in(self, allocator: &'a Allocator) -> U

Converts this type into the (usually inferred) input type within the given allocator.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Paint for T
where T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
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fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
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fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
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fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
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fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
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fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
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fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
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fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
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fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
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fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
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fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
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fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
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fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
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fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
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fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
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fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
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fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
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fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
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fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

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Returns self with the bg() set to [Color :: Magenta].

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Returns self with the bg() set to [Color :: Cyan].

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Returns self with the bg() set to [Color :: White].

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Returns self with the bg() set to [Color :: BrightBlack].

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Returns self with the bg() set to [Color :: BrightRed].

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Returns self with the bg() set to [Color :: BrightGreen].

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Returns self with the bg() set to [Color :: BrightYellow].

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Returns self with the bg() set to [Color :: BrightBlue].

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Returns self with the bg() set to [Color :: BrightMagenta].

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Returns self with the bg() set to [Color :: BrightCyan].

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Returns self with the bg() set to [Color :: BrightWhite].

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Enables the styling Attribute value.

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Returns self with the attr() set to [Attribute :: Bold].

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Returns self with the attr() set to [Attribute :: Italic].

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Returns self with the attr() set to [Attribute :: Underline].

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Returns self with the attr() set to [Attribute :: Invert].

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Returns self with the attr() set to [Attribute :: Conceal].

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Returns self with the attr() set to [Attribute :: Strike].

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Enables the yansi Quirk value.

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Enable wrapping using wrap().

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Returns self with the quirk() set to [Quirk :: Mask].

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Returns self with the quirk() set to [Quirk :: Wrap].

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Returns self with the quirk() set to [Quirk :: Linger].

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👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

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Returns self with the quirk() set to [Quirk :: Resetting].

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Returns self with the quirk() set to [Quirk :: Bright].

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Returns self with the quirk() set to [Quirk :: OnBright].

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fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

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Enable styling painted only when both stdout and stderr are TTYs:

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where Self: Sized,

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Apply a style wholesale to self. Any previous style is replaced. Read more
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const ALIGN: usize

The alignment of pointer.
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Dereferences the given pointer. Read more
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type Target = T

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The type returned in the event of a conversion error.
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impl<T> ErasedDestructor for T
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