Chunk

Struct Chunk 

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pub struct Chunk {
Show 33 fields pub exec_order: u32, pub kind: ChunkKind, pub modules: Vec<ModuleIdx>, pub name: Option<ArcStr>, pub file_name: Option<ArcStr>, pub pre_rendered_chunk: Option<RollupPreRenderedChunk>, pub preliminary_filename: Option<PreliminaryFilename>, pub absolute_preliminary_filename: Option<String>, pub css_preliminary_filename: Option<PreliminaryFilename>, pub css_absolute_preliminary_filename: Option<String>, pub asset_preliminary_filenames: FxIndexMap<ModuleIdx, PreliminaryFilename>, pub asset_absolute_preliminary_filenames: FxIndexMap<ModuleIdx, String>, pub canonical_names: FxHashMap<SymbolRef, CompactStr>, pub cross_chunk_imports: Vec<ChunkIdx>, pub cross_chunk_dynamic_imports: Vec<ChunkIdx>, pub bits: BitSet, pub imports_from_other_chunks: Vec<(ChunkIdx, Vec<CrossChunkImportItem>)>, pub require_binding_names_for_other_chunks: FxHashMap<ChunkIdx, String>, pub direct_imports_from_external_modules: Vec<(ModuleIdx, Vec<(ModuleIdx, NamedImport)>)>, pub import_symbol_from_external_modules: FxIndexSet<ModuleIdx>, pub exports_to_other_chunks: FxHashMap<SymbolRef, Vec<CompactStr>>, pub input_base: ArcStr, pub create_reasons: Vec<String>, pub chunk_reason_type: Box<ChunkReasonType>, pub preserve_entry_signature: Option<PreserveEntrySignatures>, pub depended_runtime_helper: RuntimeHelper, pub entry_level_external_module_idx: Vec<ModuleIdx>, pub insert_map: FxHashMap<ModuleIdx, Vec<(ModuleIdx, ImportRecordIdx)>>, pub remove_map: FxHashMap<ModuleIdx, Vec<ImportRecordIdx>>, pub transformed_parts_rendered: FxIndexMap<(ModuleIdx, ImportRecordIdx), String>, pub module_groups: Vec<ModuleGroup>, pub module_idx_to_group_idx: FxHashMap<ModuleIdx, usize>, pub module_idx_to_render_concatenated_module: FxHashMap<ModuleIdx, RenderedConcatenatedModuleParts>,
}

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§exec_order: u32§kind: ChunkKind§modules: Vec<ModuleIdx>§name: Option<ArcStr>§file_name: Option<ArcStr>§pre_rendered_chunk: Option<RollupPreRenderedChunk>§preliminary_filename: Option<PreliminaryFilename>§absolute_preliminary_filename: Option<String>§css_preliminary_filename: Option<PreliminaryFilename>§css_absolute_preliminary_filename: Option<String>§asset_preliminary_filenames: FxIndexMap<ModuleIdx, PreliminaryFilename>§asset_absolute_preliminary_filenames: FxIndexMap<ModuleIdx, String>§canonical_names: FxHashMap<SymbolRef, CompactStr>§cross_chunk_imports: Vec<ChunkIdx>§cross_chunk_dynamic_imports: Vec<ChunkIdx>§bits: BitSet§imports_from_other_chunks: Vec<(ChunkIdx, Vec<CrossChunkImportItem>)>§require_binding_names_for_other_chunks: FxHashMap<ChunkIdx, String>§direct_imports_from_external_modules: Vec<(ModuleIdx, Vec<(ModuleIdx, NamedImport)>)>

The first element of tuple is module idx of external module the second element is the related named import of external module. The second ModuleIdx is the importer of the named import which is used to look up related import attribute.

§import_symbol_from_external_modules: FxIndexSet<ModuleIdx>

Used for cjs, umd, iife The module directly imported symbol actually came from external modules.

§exports_to_other_chunks: FxHashMap<SymbolRef, Vec<CompactStr>>§input_base: ArcStr§create_reasons: Vec<String>§chunk_reason_type: Box<ChunkReasonType>§preserve_entry_signature: Option<PreserveEntrySignatures>§depended_runtime_helper: RuntimeHelper§entry_level_external_module_idx: Vec<ModuleIdx>§insert_map: FxHashMap<ModuleIdx, Vec<(ModuleIdx, ImportRecordIdx)>>§remove_map: FxHashMap<ModuleIdx, Vec<ImportRecordIdx>>§transformed_parts_rendered: FxIndexMap<(ModuleIdx, ImportRecordIdx), String>§module_groups: Vec<ModuleGroup>§module_idx_to_group_idx: FxHashMap<ModuleIdx, usize>§module_idx_to_render_concatenated_module: FxHashMap<ModuleIdx, RenderedConcatenatedModuleParts>

Implementations§

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impl Chunk

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pub fn new( name: Option<ArcStr>, file_name: Option<ArcStr>, bits: BitSet, modules: Vec<ModuleIdx>, kind: ChunkKind, input_base: ArcStr, preserve_entry_signature: Option<PreserveEntrySignatures>, ) -> Self

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pub fn has_side_effect(&self, runtime_id: ModuleIdx) -> bool

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pub fn import_path_for(&self, importee: &Chunk) -> String

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pub fn relative_path_for(&self, target: &Path) -> String

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pub async fn filename_template( &self, options: &NormalizedBundlerOptions, rollup_pre_rendered_chunk: &RollupPreRenderedChunk, ) -> Result<FilenameTemplate>

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pub async fn css_filename_template( &self, options: &NormalizedBundlerOptions, rollup_pre_rendered_chunk: &RollupPreRenderedChunk, ) -> Result<FilenameTemplate>

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pub async fn generate_preliminary_filename( &mut self, options: &NormalizedBundlerOptions, rollup_pre_rendered_chunk: &RollupPreRenderedChunk, chunk_name: &ArcStr, hash_placeholder_generator: &mut HashPlaceholderGenerator, used_name_counts: &FxDashMap<ArcStr, u32>, ) -> Result<PreliminaryFilename>

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pub async fn generate_css_preliminary_filename( &self, options: &NormalizedBundlerOptions, rollup_pre_rendered_chunk: &RollupPreRenderedChunk, chunk_name: &ArcStr, hash_placeholder_generator: &mut HashPlaceholderGenerator, used_name_counts: &FxDashMap<ArcStr, u32>, ) -> Result<PreliminaryFilename>

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pub fn user_defined_entry_module_idx(&self) -> Option<ModuleIdx>

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pub fn user_defined_entry_module<'module>( &self, module_table: &'module ModuleTable, ) -> Option<&'module NormalModule>

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pub fn entry_module_idx(&self) -> Option<ModuleIdx>

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pub fn entry_module<'module>( &self, module_table: &'module ModuleTable, ) -> Option<&'module NormalModule>

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pub fn is_user_defined_entry(&self) -> bool

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pub fn is_async_entry(&self) -> bool

Trait Implementations§

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impl Debug for Chunk

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Chunk

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fn default() -> Chunk

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl Freeze for Chunk

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impl RefUnwindSafe for Chunk

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impl Send for Chunk

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impl Sync for Chunk

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impl Unpin for Chunk

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impl UnwindSafe for Chunk

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Set the foreground color generically Read more
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Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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Change the background color to black
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Change the foreground color to red
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Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the foreground color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the background color to bright magenta
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Change the foreground color to bright purple
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Change the background color to bright purple
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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Make the text dim
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Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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Hide the text
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Cross out the text
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Set the foreground color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
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§Example
println!("{}", value.on_bright());
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fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
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fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
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fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ErasedDestructor for T
where T: 'static,