pub trait AsyncStorage: Send + Sync {
// Required methods
fn store_role<'life0, 'async_trait>(
&'life0 mut self,
role: Role,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn get_role<'life0, 'life1, 'async_trait>(
&'life0 self,
name: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Role>>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn role_exists<'life0, 'life1, 'async_trait>(
&'life0 self,
name: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn delete_role<'life0, 'life1, 'async_trait>(
&'life0 mut self,
name: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn list_roles<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<String>>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn update_role<'life0, 'async_trait>(
&'life0 mut self,
role: Role,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Expand description
Async trait for storage backends that support async operations.
Required Methods§
Sourcefn store_role<'life0, 'async_trait>(
&'life0 mut self,
role: Role,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn store_role<'life0, 'async_trait>(
&'life0 mut self,
role: Role,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Store a role asynchronously.
Sourcefn get_role<'life0, 'life1, 'async_trait>(
&'life0 self,
name: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Role>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_role<'life0, 'life1, 'async_trait>(
&'life0 self,
name: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Role>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Get a role by name asynchronously.
Sourcefn role_exists<'life0, 'life1, 'async_trait>(
&'life0 self,
name: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn role_exists<'life0, 'life1, 'async_trait>(
&'life0 self,
name: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Check if a role exists asynchronously.
Sourcefn delete_role<'life0, 'life1, 'async_trait>(
&'life0 mut self,
name: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn delete_role<'life0, 'life1, 'async_trait>(
&'life0 mut self,
name: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Delete a role asynchronously.