Project

Struct Project 

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pub struct Project {
    pub name: Option<String>,
    pub tree: ProjectNode,
    pub serve_port: Option<u16>,
    pub serve_place_ids: Option<HashSet<u64>>,
    pub blocked_place_ids: Option<HashSet<u64>>,
    pub place_id: Option<u64>,
    pub game_id: Option<u64>,
    pub serve_address: Option<IpAddr>,
    pub emit_legacy_scripts: Option<bool>,
    pub glob_ignore_paths: Vec<Glob>,
    pub sync_rules: Vec<SyncRule>,
    pub file_location: PathBuf,
    /* private fields */
}
Expand description

Contains all of the configuration for a Rojo-managed project.

Project files are stored in .project.json files.

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§name: Option<String>

The name of the top-level instance described by the project.

§tree: ProjectNode

The tree of instances described by this project. Projects always describe at least one instance.

§serve_port: Option<u16>

If specified, sets the default port that rojo serve should use when using this project for live sync.

§serve_place_ids: Option<HashSet<u64>>

If specified, contains the set of place IDs that this project is compatible with when doing live sync.

This setting is intended to help prevent syncing a Rojo project into the wrong Roblox place.

§blocked_place_ids: Option<HashSet<u64>>

If specified, contains a set of place IDs that this project is not compatible with when doing live sync.

This setting is intended to help prevent syncing a Rojo project into the wrong Roblox place.

§place_id: Option<u64>

If specified, sets the current place’s place ID when connecting to the Rojo server from Roblox Studio.

§game_id: Option<u64>

If specified, sets the current place’s game ID when connecting to the Rojo server from Roblox Studio.

§serve_address: Option<IpAddr>

If specified, this address will be used in place of the default address As long as –address is unprovided.

§emit_legacy_scripts: Option<bool>

Determines if Rojo should emit scripts with the appropriate RunContext for *.client.lua and *.server.lua files in the project instead of using Script and LocalScript Instances.

§glob_ignore_paths: Vec<Glob>

A list of globs, relative to the folder the project file is in, that match files that should be excluded if Rojo encounters them.

§sync_rules: Vec<SyncRule>

A list of mappings of globs to syncing rules. If a file matches a glob, it will be ‘transformed’ into an Instance following the rule provided. Globs are relative to the folder the project file is in.

§file_location: PathBuf

The path to the file that this project came from. Relative paths in the project should be considered relative to the parent of this field, also given by Project::folder_location.

Implementations§

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impl Project

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pub fn is_project_file(path: &Path) -> bool

Tells whether the given path describes a Rojo project.

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pub fn load_fuzzy( vfs: &Vfs, fuzzy_project_location: &Path, ) -> Result<Option<Self>, ProjectError>

Loads a Project from a path. This will find the project if it refers to a .project.json file or if it refers to a directory that contains a file named default.project.json.

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pub fn load_exact( vfs: &Vfs, project_file_location: &Path, fallback_name: Option<&str>, ) -> Result<Self, ProjectError>

Loads a Project from a path.

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pub fn folder_location(&self) -> &Path

Trait Implementations§

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impl Clone for Project

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fn clone(&self) -> Project

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Project

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Project

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Project

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fn eq(&self, other: &Project) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Project

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Project

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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