Struct librojo::Project [−][src]
pub struct Project {
pub name: String,
pub tree: ProjectNode,
pub serve_port: Option<u16>,
pub serve_place_ids: Option<HashSet<u64>>,
pub place_id: Option<u64>,
pub game_id: Option<u64>,
pub glob_ignore_paths: Vec<Glob>,
pub file_location: PathBuf,
}Expand description
Contains all of the configuration for a Rojo-managed project.
Project files are stored in .project.json files.
Fields
name: StringExpand description
The name of the top-level instance described by the project.
tree: ProjectNodeExpand description
The tree of instances described by this project. Projects always describe at least one instance.
serve_port: Option<u16>Expand description
If specified, sets the default port that rojo serve should use when
using this project for live sync.
serve_place_ids: Option<HashSet<u64>>Expand description
If specified, contains the set of place IDs that this project is compatible with when doing live sync.
This setting is intended to help prevent syncing a Rojo project into the wrong Roblox place.
place_id: Option<u64>Expand description
If specified, sets the current place’s place ID when connecting to the Rojo server from Roblox Studio.
game_id: Option<u64>Expand description
If specified, sets the current place’s game ID when connecting to the Rojo server from Roblox Studio.
glob_ignore_paths: Vec<Glob>Expand description
A list of globs, relative to the folder the project file is in, that match files that should be excluded if Rojo encounters them.
file_location: PathBufExpand description
The path to the file that this project came from. Relative paths in the
project should be considered relative to the parent of this field, also
given by Project::folder_location.
Implementations
impl Project[src]
impl Project[src]pub fn is_project_file(path: &Path) -> bool[src]
pub fn is_project_file(path: &Path) -> bool[src]Tells whether the given path describes a Rojo project.
pub fn load_from_slice(
contents: &[u8],
project_file_location: &Path
) -> Result<Self, ProjectError>[src]
contents: &[u8],
project_file_location: &Path
) -> Result<Self, ProjectError>
pub fn load_fuzzy(
fuzzy_project_location: &Path
) -> Result<Option<Self>, ProjectError>[src]
fuzzy_project_location: &Path
) -> Result<Option<Self>, ProjectError>
pub fn folder_location(&self) -> &Path[src]
Trait Implementations
impl<'de> Deserialize<'de> for Project[src]
impl<'de> Deserialize<'de> for Project[src]fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>, [src]
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>, [src]Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Project[src]
Auto Trait Implementations
impl RefUnwindSafe for Project
impl Send for Project
impl Sync for Project
impl Unpin for Project
impl UnwindSafe for Project
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]pub fn borrow_mut(&mut self) -> &mut T[src]
pub fn borrow_mut(&mut self) -> &mut T[src]Mutably borrows from an owned value. Read more
impl<T> Same<T> for T
impl<T> Same<T> for Ttype Output = T
type Output = TShould always be Self
impl<T> ToOwned for T where
T: Clone, [src]
impl<T> ToOwned for T where
T: Clone, [src]type Owned = T
type Owned = TThe resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn to_owned(&self) -> T[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)[src]
pub fn clone_into(&self, target: &mut T)[src]🔬 This is a nightly-only experimental API. (toowned_clone_into)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>, pub fn vzip(self) -> V
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>, [src]
T: for<'de> Deserialize<'de>,