pub trait RuntimeTrait {
// Required methods
fn create<'async_trait>(
id: RuntimeId,
) -> Pin<Box<dyn Future<Output = Result<Self>> + Send + 'async_trait>>
where Self: Sized + 'async_trait;
fn execute<'life0, 'async_trait, F>(
&'life0 self,
target_id: RuntimeId,
f: F,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where F: Future<Output = Result<()>> + Send + 'static + 'async_trait,
Self: 'async_trait,
'life0: 'async_trait;
fn execute_local<'life0, 'async_trait, F>(
&'life0 self,
f: F,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where F: Future<Output = Result<()>> + Send + 'static + 'async_trait,
Self: 'async_trait,
'life0: 'async_trait;
fn register_handler<'life0, 'async_trait, H>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where H: 'async_trait + MessageHandler,
Self: 'async_trait,
'life0: 'async_trait;
fn register_instance<'life0, 'async_trait, T>(
&'life0 self,
instance: T,
) -> Pin<Box<dyn Future<Output = ObjectRef<T>> + Send + 'async_trait>>
where T: Identity + Any + Send + Sync + 'static + 'async_trait,
Self: 'async_trait,
'life0: 'async_trait;
fn get_instance<'life0, 'async_trait, T>(
&'life0 self,
id: InstanceId,
) -> Pin<Box<dyn Future<Output = Result<Arc<RwLock<T>>, String>> + Send + 'async_trait>>
where T: Identity + Any + Send + Sync + 'static + 'async_trait,
Self: 'async_trait,
'life0: 'async_trait;
fn take_instance<'life0, 'async_trait, T>(
&'life0 self,
id: InstanceId,
) -> Pin<Box<dyn Future<Output = Option<T>> + Send + 'async_trait>>
where T: Identity + Any + Send + Sync + 'static + 'async_trait,
Self: 'async_trait,
'life0: 'async_trait;
fn call<'life0, 'async_trait, T>(
&'life0 self,
target_id: RuntimeId,
args: T::Input,
) -> Pin<Box<dyn Future<Output = Result<T::Output>> + Send + 'async_trait>>
where T: 'async_trait + MessageHandler,
Self: 'async_trait,
'life0: 'async_trait;
fn inventory<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Vec<InventoryItem>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}
Required Methods§
fn create<'async_trait>(
id: RuntimeId,
) -> Pin<Box<dyn Future<Output = Result<Self>> + Send + 'async_trait>>where
Self: Sized + 'async_trait,
fn execute<'life0, 'async_trait, F>( &'life0 self, target_id: RuntimeId, f: F, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
fn execute_local<'life0, 'async_trait, F>( &'life0 self, f: F, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
fn register_handler<'life0, 'async_trait, H>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
H: 'async_trait + MessageHandler,
Self: 'async_trait,
'life0: 'async_trait,
fn register_instance<'life0, 'async_trait, T>( &'life0 self, instance: T, ) -> Pin<Box<dyn Future<Output = ObjectRef<T>> + Send + 'async_trait>>
fn get_instance<'life0, 'async_trait, T>( &'life0 self, id: InstanceId, ) -> Pin<Box<dyn Future<Output = Result<Arc<RwLock<T>>, String>> + Send + 'async_trait>>
fn take_instance<'life0, 'async_trait, T>( &'life0 self, id: InstanceId, ) -> Pin<Box<dyn Future<Output = Option<T>> + Send + 'async_trait>>
fn call<'life0, 'async_trait, T>(
&'life0 self,
target_id: RuntimeId,
args: T::Input,
) -> Pin<Box<dyn Future<Output = Result<T::Output>> + Send + 'async_trait>>where
T: 'async_trait + MessageHandler,
Self: 'async_trait,
'life0: 'async_trait,
fn inventory<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Vec<InventoryItem>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.