Struct rofl_parser::rofl::player::Player

source ·
pub struct Player {
Show 155 fields pub ASSISTS: String, pub BARON_KILLS: String, pub BARRACKS_KILLED: String, pub BARRACKS_TAKEDOWNS: String, pub BOUNTY_LEVEL: String, pub CHAMPIONS_KILLED: String, pub CHAMPION_MISSION_STAT_0: String, pub CHAMPION_MISSION_STAT_1: String, pub CHAMPION_MISSION_STAT_2: String, pub CHAMPION_MISSION_STAT_3: String, pub CHAMPION_TRANSFORM: String, pub CONSUMABLES_PURCHASED: String, pub DOUBLE_KILLS: String, pub DRAGON_KILLS: String, pub EXP: String, pub FRIENDLY_DAMPEN_LOST: String, pub FRIENDLY_HQ_LOST: String, pub FRIENDLY_TURRET_LOST: String, pub GAME_ENDED_IN_EARLY_SURRENDER: String, pub GAME_ENDED_IN_SURRENDER: String, pub GOLD_EARNED: String, pub GOLD_SPENT: String, pub HQ_KILLED: String, pub HQ_TAKEDOWNS: String, pub ID: String, pub INDIVIDUAL_POSITION: String, pub ITEM0: String, pub ITEM1: String, pub ITEM2: String, pub ITEM3: String, pub ITEM4: String, pub ITEM5: String, pub ITEM6: String, pub ITEMS_PURCHASED: String, pub KEYSTONE_ID: String, pub KILLING_SPREES: String, pub LARGEST_CRITICAL_STRIKE: String, pub LARGEST_KILLING_SPREE: String, pub LARGEST_MULTI_KILL: String, pub LEVEL: String, pub LONGEST_TIME_SPENT_LIVING: String, pub MAGIC_DAMAGE_DEALT_PLAYER: String, pub MAGIC_DAMAGE_DEALT_TO_CHAMPIONS: String, pub MAGIC_DAMAGE_TAKEN: String, pub MINIONS_KILLED: String, pub MUTED_ALL: String, pub NAME: String, pub NEUTRAL_MINIONS_KILLED: String, pub NEUTRAL_MINIONS_KILLED_ENEMY_JUNGLE: String, pub NEUTRAL_MINIONS_KILLED_YOUR_JUNGLE: String, pub NODE_CAPTURE: String, pub NODE_CAPTURE_ASSIST: String, pub NODE_NEUTRALIZE: String, pub NODE_NEUTRALIZE_ASSIST: String, pub NUM_DEATHS: String, pub OBJECTIVES_STOLEN: String, pub OBJECTIVES_STOLEN_ASSISTS: String, pub PENTA_KILLS: String, pub PERK0: String, pub PERK0_VAR1: String, pub PERK0_VAR2: String, pub PERK0_VAR3: String, pub PERK1: String, pub PERK1_VAR1: String, pub PERK1_VAR2: String, pub PERK1_VAR3: String, pub PERK2: String, pub PERK2_VAR1: String, pub PERK2_VAR2: String, pub PERK2_VAR3: String, pub PERK3: String, pub PERK3_VAR1: String, pub PERK3_VAR2: String, pub PERK3_VAR3: String, pub PERK4: String, pub PERK4_VAR1: String, pub PERK4_VAR2: String, pub PERK4_VAR3: String, pub PERK5: String, pub PERK5_VAR1: String, pub PERK5_VAR2: String, pub PERK5_VAR3: String, pub PERK_PRIMARY_STYLE: String, pub PERK_SUB_STYLE: String, pub PHYSICAL_DAMAGE_DEALT_PLAYER: String, pub PHYSICAL_DAMAGE_DEALT_TO_CHAMPIONS: String, pub PHYSICAL_DAMAGE_TAKEN: String, pub PING: String, pub PLAYERS_I_MUTED: String, pub PLAYERS_THAT_MUTED_ME: String, pub PLAYER_POSITION: String, pub PLAYER_ROLE: String, pub PLAYER_SCORE_0: String, pub PLAYER_SCORE_1: String, pub PLAYER_SCORE_10: String, pub PLAYER_SCORE_11: String, pub PLAYER_SCORE_2: String, pub PLAYER_SCORE_3: String, pub PLAYER_SCORE_4: String, pub PLAYER_SCORE_5: String, pub PLAYER_SCORE_6: String, pub PLAYER_SCORE_7: String, pub PLAYER_SCORE_8: String, pub PLAYER_SCORE_9: String, pub QUADRA_KILLS: String, pub SIGHT_WARDS_BOUGHT_IN_GAME: String, pub SKIN: String, pub SPELL1_CAST: String, pub SPELL2_CAST: String, pub SPELL3_CAST: String, pub SPELL4_CAST: String, pub STAT_PERK_0: String, pub STAT_PERK_1: String, pub STAT_PERK_2: String, pub SUMMON_SPELL1_CAST: String, pub SUMMON_SPELL2_CAST: String, pub TEAM: String, pub TEAM_EARLY_SURRENDERED: String, pub TEAM_OBJECTIVE: String, pub TEAM_POSITION: String, pub TIME_CCING_OTHERS: String, pub TIME_OF_FROM_LAST_DISCONNECT: String, pub TIME_PLAYED: String, pub TIME_SPENT_DISCONNECTED: String, pub TOTAL_DAMAGE_DEALT: String, pub TOTAL_DAMAGE_DEALT_TO_BUILDINGS: String, pub TOTAL_DAMAGE_DEALT_TO_CHAMPIONS: String, pub TOTAL_DAMAGE_DEALT_TO_OBJECTIVES: String, pub TOTAL_DAMAGE_DEALT_TO_TURRETS: String, pub TOTAL_DAMAGE_SELF_MITIGATED: String, pub TOTAL_DAMAGE_SHIELDED_ON_TEAMMATES: String, pub TOTAL_DAMAGE_TAKEN: String, pub TOTAL_HEAL: String, pub TOTAL_HEAL_ON_TEAMMATES: String, pub TOTAL_TIME_CROWD_CONTROL_DEALT: String, pub TOTAL_TIME_SPENT_DEAD: String, pub TOTAL_UNITS_HEALED: String, pub TRIPLE_KILLS: String, pub TRUE_DAMAGE_DEALT_PLAYER: String, pub TRUE_DAMAGE_DEALT_TO_CHAMPIONS: String, pub TRUE_DAMAGE_TAKEN: String, pub TURRETS_KILLED: String, pub TURRET_TAKEDOWNS: String, pub UNREAL_KILLS: String, pub VICTORY_POINT_TOTAL: String, pub VISION_SCORE: String, pub VISION_WARDS_BOUGHT_IN_GAME: String, pub WARD_KILLED: String, pub WARD_PLACED: String, pub WARD_PLACED_DETECTOR: String, pub WAS_AFK: String, pub WAS_AFK_AFTER_FAILED_SURRENDER: String, pub WAS_EARLY_SURRENDER_ACCOMPLICE: String, pub WAS_SURRENDER_DUE_TO_AFK: String, pub WIN: String,
}

Fields§

§ASSISTS: String§BARON_KILLS: String§BARRACKS_KILLED: String§BARRACKS_TAKEDOWNS: String§BOUNTY_LEVEL: String§CHAMPIONS_KILLED: String§CHAMPION_MISSION_STAT_0: String§CHAMPION_MISSION_STAT_1: String§CHAMPION_MISSION_STAT_2: String§CHAMPION_MISSION_STAT_3: String§CHAMPION_TRANSFORM: String§CONSUMABLES_PURCHASED: String§DOUBLE_KILLS: String§DRAGON_KILLS: String§EXP: String§FRIENDLY_DAMPEN_LOST: String§FRIENDLY_HQ_LOST: String§FRIENDLY_TURRET_LOST: String§GAME_ENDED_IN_EARLY_SURRENDER: String§GAME_ENDED_IN_SURRENDER: String§GOLD_EARNED: String§GOLD_SPENT: String§HQ_KILLED: String§HQ_TAKEDOWNS: String§ID: String§INDIVIDUAL_POSITION: String§ITEM0: String§ITEM1: String§ITEM2: String§ITEM3: String§ITEM4: String§ITEM5: String§ITEM6: String§ITEMS_PURCHASED: String§KEYSTONE_ID: String§KILLING_SPREES: String§LARGEST_CRITICAL_STRIKE: String§LARGEST_KILLING_SPREE: String§LARGEST_MULTI_KILL: String§LEVEL: String§LONGEST_TIME_SPENT_LIVING: String§MAGIC_DAMAGE_DEALT_PLAYER: String§MAGIC_DAMAGE_DEALT_TO_CHAMPIONS: String§MAGIC_DAMAGE_TAKEN: String§MINIONS_KILLED: String§MUTED_ALL: String§NAME: String§NEUTRAL_MINIONS_KILLED: String§NEUTRAL_MINIONS_KILLED_ENEMY_JUNGLE: String§NEUTRAL_MINIONS_KILLED_YOUR_JUNGLE: String§NODE_CAPTURE: String§NODE_CAPTURE_ASSIST: String§NODE_NEUTRALIZE: String§NODE_NEUTRALIZE_ASSIST: String§NUM_DEATHS: String§OBJECTIVES_STOLEN: String§OBJECTIVES_STOLEN_ASSISTS: String§PENTA_KILLS: String§PERK0: String§PERK0_VAR1: String§PERK0_VAR2: String§PERK0_VAR3: String§PERK1: String§PERK1_VAR1: String§PERK1_VAR2: String§PERK1_VAR3: String§PERK2: String§PERK2_VAR1: String§PERK2_VAR2: String§PERK2_VAR3: String§PERK3: String§PERK3_VAR1: String§PERK3_VAR2: String§PERK3_VAR3: String§PERK4: String§PERK4_VAR1: String§PERK4_VAR2: String§PERK4_VAR3: String§PERK5: String§PERK5_VAR1: String§PERK5_VAR2: String§PERK5_VAR3: String§PERK_PRIMARY_STYLE: String§PERK_SUB_STYLE: String§PHYSICAL_DAMAGE_DEALT_PLAYER: String§PHYSICAL_DAMAGE_DEALT_TO_CHAMPIONS: String§PHYSICAL_DAMAGE_TAKEN: String§PING: String§PLAYERS_I_MUTED: String§PLAYERS_THAT_MUTED_ME: String§PLAYER_POSITION: String§PLAYER_ROLE: String§PLAYER_SCORE_0: String§PLAYER_SCORE_1: String§PLAYER_SCORE_10: String§PLAYER_SCORE_11: String§PLAYER_SCORE_2: String§PLAYER_SCORE_3: String§PLAYER_SCORE_4: String§PLAYER_SCORE_5: String§PLAYER_SCORE_6: String§PLAYER_SCORE_7: String§PLAYER_SCORE_8: String§PLAYER_SCORE_9: String§QUADRA_KILLS: String§SIGHT_WARDS_BOUGHT_IN_GAME: String§SKIN: String§SPELL1_CAST: String§SPELL2_CAST: String§SPELL3_CAST: String§SPELL4_CAST: String§STAT_PERK_0: String§STAT_PERK_1: String§STAT_PERK_2: String§SUMMON_SPELL1_CAST: String§SUMMON_SPELL2_CAST: String§TEAM: String§TEAM_EARLY_SURRENDERED: String§TEAM_OBJECTIVE: String§TEAM_POSITION: String§TIME_CCING_OTHERS: String§TIME_OF_FROM_LAST_DISCONNECT: String§TIME_PLAYED: String§TIME_SPENT_DISCONNECTED: String§TOTAL_DAMAGE_DEALT: String§TOTAL_DAMAGE_DEALT_TO_BUILDINGS: String§TOTAL_DAMAGE_DEALT_TO_CHAMPIONS: String§TOTAL_DAMAGE_DEALT_TO_OBJECTIVES: String§TOTAL_DAMAGE_DEALT_TO_TURRETS: String§TOTAL_DAMAGE_SELF_MITIGATED: String§TOTAL_DAMAGE_SHIELDED_ON_TEAMMATES: String§TOTAL_DAMAGE_TAKEN: String§TOTAL_HEAL: String§TOTAL_HEAL_ON_TEAMMATES: String§TOTAL_TIME_CROWD_CONTROL_DEALT: String§TOTAL_TIME_SPENT_DEAD: String§TOTAL_UNITS_HEALED: String§TRIPLE_KILLS: String§TRUE_DAMAGE_DEALT_PLAYER: String§TRUE_DAMAGE_DEALT_TO_CHAMPIONS: String§TRUE_DAMAGE_TAKEN: String§TURRETS_KILLED: String§TURRET_TAKEDOWNS: String§UNREAL_KILLS: String§VICTORY_POINT_TOTAL: String§VISION_SCORE: String§VISION_WARDS_BOUGHT_IN_GAME: String§WARD_KILLED: String§WARD_PLACED: String§WARD_PLACED_DETECTOR: String§WAS_AFK: String§WAS_AFK_AFTER_FAILED_SURRENDER: String§WAS_EARLY_SURRENDER_ACCOMPLICE: String§WAS_SURRENDER_DUE_TO_AFK: String§WIN: String

Trait Implementations§

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impl Debug for Player

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Player

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for Player

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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fn type_id(&self) -> TypeId

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> From<T> for T

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Returns the argument unchanged.

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Calls U::from(self).

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,