pub struct RenderCell {
pub ch: char,
pub fg: Option<Rgb>,
pub bg: Option<Rgb>,
pub style: TextStyle,
pub opacity: u8,
}Fields§
§ch: char§fg: Option<Rgb>§bg: Option<Rgb>§style: TextStyle§opacity: u8Implementations§
Trait Implementations§
Source§impl Clone for RenderCell
impl Clone for RenderCell
Source§fn clone(&self) -> RenderCell
fn clone(&self) -> RenderCell
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RenderCell
impl Debug for RenderCell
Source§impl PartialEq for RenderCell
impl PartialEq for RenderCell
impl Copy for RenderCell
impl Eq for RenderCell
impl StructuralPartialEq for RenderCell
Auto Trait Implementations§
impl Freeze for RenderCell
impl RefUnwindSafe for RenderCell
impl Send for RenderCell
impl Sync for RenderCell
impl Unpin for RenderCell
impl UnsafeUnpin for RenderCell
impl UnwindSafe for RenderCell
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more