pub struct Client<PR> { /* private fields */ }Implementations§
Source§impl<PR> Client<PR>where
PR: RequestProcessor + Sync + 'static,
impl<PR> Client<PR>where
PR: RequestProcessor + Sync + 'static,
Sourcepub async fn send_read(
&mut self,
request: RemotingCommand,
timeout_millis: u64,
) -> RocketMQResult<RemotingCommand>
pub async fn send_read( &mut self, request: RemotingCommand, timeout_millis: u64, ) -> RocketMQResult<RemotingCommand>
Sourcepub async fn invoke_with_callback<F>(&self, _request: RemotingCommand, _func: F)where
F: FnMut(),
pub async fn invoke_with_callback<F>(&self, _request: RemotingCommand, _func: F)where
F: FnMut(),
Invokes a remote operation with the given RemotingCommand and provides a callback function
for handling the response.
§Arguments
_request- TheRemotingCommandrepresenting the request._func- The callback function to handle the response.
This method is a placeholder and currently does not perform any functionality.
Sourcepub async fn send(&mut self, request: RemotingCommand) -> RocketMQResult<()>
pub async fn send(&mut self, request: RemotingCommand) -> RocketMQResult<()>
Sourcepub async fn send_batch(
&mut self,
requests: Vec<RemotingCommand>,
) -> RocketMQResult<()>
pub async fn send_batch( &mut self, requests: Vec<RemotingCommand>, ) -> RocketMQResult<()>
Sends multiple requests in a batch (fire-and-forget, no response expected).
§Performance
Batching provides 2-4x throughput improvement for small messages:
- Single system call instead of N
- Better CPU cache locality during encoding
- Reduced Nagle algorithm delays
§Use Cases
- Log shipping (async, high volume)
- Metrics reporting
- Event publishing
§Arguments
requests- Vector of commands to send (consumed)
§Returns
Ok(()): All commands queued successfullyErr(e): Channel send error (client shutdown)
§Example
ⓘ
let commands = vec![
RemotingCommand::create_request_command(/*...*/),
RemotingCommand::create_request_command(/*...*/),
];
client.send_batch(commands).await?;Sourcepub async fn send_batch_read(
&mut self,
requests: Vec<RemotingCommand>,
timeout_millis: u64,
) -> RocketMQResult<Vec<RocketMQResult<RemotingCommand>>>
pub async fn send_batch_read( &mut self, requests: Vec<RemotingCommand>, timeout_millis: u64, ) -> RocketMQResult<Vec<RocketMQResult<RemotingCommand>>>
Sends multiple requests and collects responses (request-response batch).
§Performance vs send_read()
100x send_read(): ~5000ms (sequential network RTT)
send_batch_read(): ~100ms (parallel + single RTT)
Improvement: 50x faster§Arguments
requests- Vector of commands expecting responsestimeout_millis- Timeout for each individual request
§Returns
Vector of results in the same order as input requests
§Example
ⓘ
let requests = vec![cmd1, cmd2, cmd3];
let responses = client.send_batch_read(requests, 3000).await?;
for response in responses {
match response {
Ok(cmd) => println!("Success: {:?}", cmd),
Err(e) => eprintln!("Failed: {}", e),
}
}pub fn connection(&self) -> &Connection
pub fn connection_mut(&mut self) -> &mut Connection
Trait Implementations§
Auto Trait Implementations§
impl<PR> Freeze for Client<PR>
impl<PR> !RefUnwindSafe for Client<PR>
impl<PR> Send for Client<PR>
impl<PR> Sync for Client<PR>
impl<PR> Unpin for Client<PR>
impl<PR> !UnwindSafe for Client<PR>
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