#[repr(u8)]pub enum AssetTypeId {
Show 60 variants
Image = 1,
TShirt = 2,
Audio = 3,
Mesh = 4,
Lua = 5,
Hat = 8,
Place = 9,
Model = 10,
Shirt = 11,
Pants = 12,
Decal = 13,
Head = 17,
Face = 18,
Gear = 19,
Badge = 21,
Animation = 24,
Torso = 27,
RightArm = 28,
LeftArm = 29,
LeftLeg = 30,
RightLeg = 31,
Package = 32,
YouTubeVideo = 33,
Gamepass = 34,
Plugin = 38,
MeshPart = 40,
HairAccessory = 41,
FaceAccessory = 42,
NeckAccessory = 43,
ShoulderAccessory = 44,
FrontAccessory = 45,
BackAccessory = 46,
WaistAccessory = 47,
ClimbAnimation = 48,
DeathAnimation = 49,
FallAnimation = 50,
IdleAnimation = 51,
JumpAnimation = 52,
RunAnimation = 53,
SwimAnimation = 54,
WalkAnimation = 55,
PoseAnimation = 56,
EarAccessory = 57,
EyeAccessory = 58,
EmoteAnimation = 61,
Video = 62,
TShirtAccessory = 64,
ShirtAccessory = 65,
PantsAccessory = 66,
JacketAccessory = 67,
SweaterAccessory = 68,
ShortsAccessory = 69,
LeftShoeAccessory = 70,
RightShoeAccessory = 71,
DressSkirtAccessory = 72,
FontFamily = 73,
EyebrowAccessory = 76,
EyelashAccessory = 77,
MoodAnimation = 78,
DynamicHead = 79,
}Variants§
Image = 1
TShirt = 2
Audio = 3
Mesh = 4
Lua = 5
Hat = 8
Place = 9
Model = 10
Shirt = 11
Pants = 12
Decal = 13
Head = 17
Face = 18
Gear = 19
Badge = 21
Animation = 24
Torso = 27
RightArm = 28
LeftArm = 29
LeftLeg = 30
RightLeg = 31
Package = 32
YouTubeVideo = 33
Gamepass = 34
Plugin = 38
MeshPart = 40
HairAccessory = 41
FaceAccessory = 42
NeckAccessory = 43
ShoulderAccessory = 44
FrontAccessory = 45
BackAccessory = 46
WaistAccessory = 47
ClimbAnimation = 48
DeathAnimation = 49
FallAnimation = 50
IdleAnimation = 51
JumpAnimation = 52
RunAnimation = 53
SwimAnimation = 54
WalkAnimation = 55
PoseAnimation = 56
EarAccessory = 57
EyeAccessory = 58
EmoteAnimation = 61
Video = 62
TShirtAccessory = 64
ShirtAccessory = 65
PantsAccessory = 66
JacketAccessory = 67
SweaterAccessory = 68
ShortsAccessory = 69
LeftShoeAccessory = 70
RightShoeAccessory = 71
DressSkirtAccessory = 72
FontFamily = 73
EyebrowAccessory = 76
EyelashAccessory = 77
MoodAnimation = 78
DynamicHead = 79
Implementations§
Source§impl AssetTypeId
impl AssetTypeId
Trait Implementations§
Source§impl Clone for AssetTypeId
impl Clone for AssetTypeId
Source§fn clone(&self) -> AssetTypeId
fn clone(&self) -> AssetTypeId
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AssetTypeId
impl Debug for AssetTypeId
Source§impl<'de> Deserialize<'de> for AssetTypeId
impl<'de> Deserialize<'de> for AssetTypeId
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Display for AssetTypeId
impl Display for AssetTypeId
Source§impl FromStr for AssetTypeId
impl FromStr for AssetTypeId
Source§impl PartialEq for AssetTypeId
impl PartialEq for AssetTypeId
Source§impl Serialize for AssetTypeId
impl Serialize for AssetTypeId
Source§impl TryFrom<&str> for AssetTypeId
impl TryFrom<&str> for AssetTypeId
impl Copy for AssetTypeId
impl Eq for AssetTypeId
impl StructuralPartialEq for AssetTypeId
Auto Trait Implementations§
impl Freeze for AssetTypeId
impl RefUnwindSafe for AssetTypeId
impl Send for AssetTypeId
impl Sync for AssetTypeId
impl Unpin for AssetTypeId
impl UnwindSafe for AssetTypeId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
Source§impl<T> ToStringFallible for Twhere
T: Display,
impl<T> ToStringFallible for Twhere
T: Display,
Source§fn try_to_string(&self) -> Result<String, TryReserveError>
fn try_to_string(&self) -> Result<String, TryReserveError>
ToString::to_string, but without panic on OOM.