pub struct GamesResponse {
pub games: Vec<Game>,
pub next_cursor: Option<String>,
pub previous_cursor: Option<String>,
}Fields§
§games: Vec<Game>§next_cursor: Option<String>§previous_cursor: Option<String>Trait Implementations§
Source§impl Clone for GamesResponse
impl Clone for GamesResponse
Source§fn clone(&self) -> GamesResponse
fn clone(&self) -> GamesResponse
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GamesResponse
impl Debug for GamesResponse
Source§impl<'de> Deserialize<'de> for GamesResponse
impl<'de> Deserialize<'de> for GamesResponse
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for GamesResponse
impl PartialEq for GamesResponse
Source§impl Serialize for GamesResponse
impl Serialize for GamesResponse
impl Eq for GamesResponse
impl StructuralPartialEq for GamesResponse
Auto Trait Implementations§
impl Freeze for GamesResponse
impl RefUnwindSafe for GamesResponse
impl Send for GamesResponse
impl Sync for GamesResponse
impl Unpin for GamesResponse
impl UnwindSafe for GamesResponse
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more