pub struct Server {
pub job_id: String,
pub playing: u16,
pub max_players: u16,
pub fps: f32,
pub ping: Option<u16>,
pub player_tokens: Vec<String>,
}Fields§
§job_id: String§playing: u16§max_players: u16§fps: f32§ping: Option<u16>§player_tokens: Vec<String>Trait Implementations§
Source§impl<'de> Deserialize<'de> for Server
impl<'de> Deserialize<'de> for Server
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Server
Auto Trait Implementations§
impl Freeze for Server
impl RefUnwindSafe for Server
impl Send for Server
impl Sync for Server
impl Unpin for Server
impl UnwindSafe for Server
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more