Skip to main content

PlatformExt

Trait PlatformExt 

Source
pub trait PlatformExt: Send + Sync {
    // Required methods
    fn upload_file<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 self,
        file_path: &'life1 str,
        media_type: &'life2 str,
    ) -> Pin<Box<dyn Future<Output = Result<UploadResult>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait;
    fn send_media_message<'life0, 'life1, 'life2, 'life3, 'async_trait>(
        &'life0 self,
        file_url: &'life1 str,
        file_name: &'life2 str,
        media_type: &'life3 str,
    ) -> Pin<Box<dyn Future<Output = Result<SendResult>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait,
             'life3: 'async_trait;
}
Expand description

Platform extension for file/media operations.

Exposed to tools via ToolContext.extensions under key "chatbot.platform_ext". ChatbotFrontend implements this by delegating to its PlatformSender, using the frontend’s own chat_id internally.

Required Methods§

Source

fn upload_file<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, file_path: &'life1 str, media_type: &'life2 str, ) -> Pin<Box<dyn Future<Output = Result<UploadResult>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Upload a local file to the platform. Returns the platform identifier.

Source

fn send_media_message<'life0, 'life1, 'life2, 'life3, 'async_trait>( &'life0 self, file_url: &'life1 str, file_name: &'life2 str, media_type: &'life3 str, ) -> Pin<Box<dyn Future<Output = Result<SendResult>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait,

Send an already-uploaded media file to the chat.

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§