pub struct ServerContext {
pub node: NodeHandle,
pub state: SharedState,
pub ws_broadcast: WsBroadcast,
pub config: ControlPlaneConfigHandle,
}Expand description
All context needed by connection handlers.
Fields§
§node: NodeHandle§state: SharedState§ws_broadcast: WsBroadcast§config: ControlPlaneConfigHandleAuto Trait Implementations§
impl Freeze for ServerContext
impl RefUnwindSafe for ServerContext
impl Send for ServerContext
impl Sync for ServerContext
impl Unpin for ServerContext
impl UnsafeUnpin for ServerContext
impl UnwindSafe for ServerContext
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> InterfaceConfigData for Twhere
T: Send + 'static,
impl<T> InterfaceConfigData for Twhere
T: Send + 'static,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more