Struct rmp_serde::encode::Serializer[][src]

pub struct Serializer<W, C = DefaultConfig> { /* fields omitted */ }
Expand description

Represents MessagePack serialization implementation.

Note

MessagePack has no specification about how to encode enum types. Thus we are free to do whatever we want, so the given choice may be not ideal for you.

An enum value is represented as a single-entry map whose key is the variant id and whose value is a sequence containing all associated data. If the enum does not have associated data, the sequence is empty.

All instances of ErrorKind::Interrupted are handled by this function and the underlying operation is retried.

Implementations

Gets a reference to the underlying writer.

Gets a mutable reference to the underlying writer.

It is inadvisable to directly write to the underlying writer.

Unwraps this Serializer, returning the underlying writer.

Constructs a new MessagePack serializer whose output will be written to the writer specified.

Note

This is the default constructor, which returns a serializer that will serialize structs and enums using the most compact representation.

Consumes this serializer returning the new one, which will serialize structs as a map.

This is used, when the default struct serialization as a tuple does not fit your requirements.

Consumes this serializer returning the new one, which will serialize structs as a tuple without field names.

This is the default MessagePack serialization mechanism, emitting the most compact representation.

Consumes this serializer returning the new one, which will serialize enum variants as strings.

This is used, when the default struct serialization as integers does not fit your requirements.

Consumes this serializer returning the new one, which will serialize enum variants as a their integer indices.

This is the default MessagePack serialization mechanism, emitting the most compact representation.

Consumes this serializer returning the new one, which will serialize some types in human-readable representations (Serializer::is_human_readable will return true). Note that the overall representation is still binary, but some types such as IP addresses will be saved as human-readable strings.

This is primarily useful if you need to interoperate with serializations produced by older versions of rmp-serde.

Consumes this serializer returning the new one, which will serialize types as binary (Serializer::is_human_readable will return false).

This is the default MessagePack serialization mechanism, emitting the most compact representation.

Trait Implementations

Formats the value using the given formatter. Read more

The output type produced by this Serializer during successful serialization. Most serializers that produce text or binary output should set Ok = () and serialize into an io::Write or buffer contained within the Serializer instance. Serializers that build in-memory data structures may be simplified by using Ok to propagate the data structure around. Read more

The error type when some error occurs during serialization.

Type returned from serialize_seq for serializing the content of the sequence. Read more

Type returned from serialize_tuple for serializing the content of the tuple. Read more

Type returned from serialize_tuple_struct for serializing the content of the tuple struct. Read more

Type returned from serialize_tuple_variant for serializing the content of the tuple variant. Read more

Type returned from serialize_map for serializing the content of the map. Read more

Type returned from serialize_struct for serializing the content of the struct. Read more

Type returned from serialize_struct_variant for serializing the content of the struct variant. Read more

Determine whether Serialize implementations should serialize in human-readable form. Read more

Serialize a bool value. Read more

Serialize an i8 value. Read more

Serialize an i16 value. Read more

Serialize an i32 value. Read more

Serialize an i64 value. Read more

Serialize a u8 value. Read more

Serialize a u16 value. Read more

Serialize a u32 value. Read more

Serialize a u64 value. Read more

Serialize an f32 value. Read more

Serialize an f64 value. Read more

Serialize a character. Read more

Serialize a &str. Read more

Serialize a chunk of raw byte data. Read more

Serialize a None value. Read more

Serialize a Some(T) value. Read more

Serialize a () value. Read more

Serialize a unit struct like struct Unit or PhantomData<T>. Read more

Serialize a unit variant like E::A in enum E { A, B }. Read more

Serialize a newtype struct like struct Millimeters(u8). Read more

Serialize a newtype variant like E::N in enum E { N(u8) }. Read more

Begin to serialize a variably sized sequence. This call must be followed by zero or more calls to serialize_element, then a call to end. Read more

Begin to serialize a statically sized sequence whose length will be known at deserialization time without looking at the serialized data. This call must be followed by zero or more calls to serialize_element, then a call to end. Read more

Begin to serialize a tuple struct like struct Rgb(u8, u8, u8). This call must be followed by zero or more calls to serialize_field, then a call to end. Read more

Begin to serialize a tuple variant like E::T in enum E { T(u8, u8) }. This call must be followed by zero or more calls to serialize_field, then a call to end. Read more

Begin to serialize a map. This call must be followed by zero or more calls to serialize_key and serialize_value, then a call to end. Read more

Begin to serialize a struct like struct Rgb { r: u8, g: u8, b: u8 }. This call must be followed by zero or more calls to serialize_field, then a call to end. Read more

Begin to serialize a struct variant like E::S in enum E { S { r: u8, g: u8, b: u8 } }. This call must be followed by zero or more calls to serialize_field, then a call to end. Read more

Serialize an i128 value. Read more

Serialize a u128 value. Read more

Collect an iterator as a sequence. Read more

Collect an iterator as a map. Read more

Serialize a string produced by an implementation of Display. Read more

Underlying writer type.

Gets a reference to the underlying writer.

Gets a mutable reference to the underlying writer. Read more

Unwraps this Serializer, returning the underlying writer.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.