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Action

Enum Action 

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#[non_exhaustive]
pub enum Action {
Show 21 variants No, Key(KeyCode), Modifier(ModifierCombination), KeyWithModifier(HidKeyCode, ModifierCombination), LayerOn(u8), LayerOnWithModifier(u8, ModifierCombination), LayerOff(u8), LayerToggle(u8), DefaultLayer(u8), LayerToggleOnly(u8), TriLayerLower, TriLayerUpper, TriggerMacro(u8), OneShotLayer(u8), OneShotModifier(ModifierCombination), OneShotKey(HidKeyCode), Light(LightAction), KeyboardControl(KeyboardAction), Special(SpecialKey), User(u8), PersistentDefaultLayer(u8),
}
Expand description

A single basic action that a keyboard can execute.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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No

Default action, no action.

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Key(KeyCode)

A normal key stroke, uses for all keycodes defined in KeyCode enum, including mouse key, consumer/system control, etc.

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Modifier(ModifierCombination)

Modifier Combination, used in tap hold

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KeyWithModifier(HidKeyCode, ModifierCombination)

Key stroke with modifier combination triggered. Modifiers only apply to HID keyboard keys, so this carries a HidKeyCode rather than a full KeyCode.

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LayerOn(u8)

Activate a layer

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LayerOnWithModifier(u8, ModifierCombination)

Activate a layer with modifier combination triggered.

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LayerOff(u8)

Deactivate a layer

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LayerToggle(u8)

Toggle a layer

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DefaultLayer(u8)

Set default layer

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LayerToggleOnly(u8)

Activate a layer and deactivate all other layers(except default layer)

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TriLayerLower

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TriLayerUpper

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TriggerMacro(u8)

Triggers the Macro at the ‘index’.

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OneShotLayer(u8)

Oneshot layer, keep the layer active until the next key is triggered.

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OneShotModifier(ModifierCombination)

Oneshot modifier, keep the modifier active until the next key is triggered.

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OneShotKey(HidKeyCode)

Oneshot key, keep the key active until the next key is triggered.

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Light(LightAction)

Actions for controlling lights

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KeyboardControl(KeyboardAction)

Actions for controlling the keyboard

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Special(SpecialKey)

Special Keys

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User(u8)

User Keys

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PersistentDefaultLayer(u8)

Set the default layer and persist it to storage; restored on next boot.

Runtime behavior matches Action::DefaultLayer; additionally persisted to flash.

Trait Implementations§

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impl Clone for Action

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fn clone(&self) -> Action

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for Action

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impl Debug for Action

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Action

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Eq for Action

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impl MaxSize for Action

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const POSTCARD_MAX_SIZE: usize

The maximum possible size that the serialization of this type can have, in bytes.
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impl PartialEq for Action

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fn eq(&self, other: &Action) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for Action

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Action

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.