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RocketLeagueStatsClient

Struct RocketLeagueStatsClient 

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pub struct RocketLeagueStatsClient { /* private fields */ }

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impl RocketLeagueStatsClient

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pub async fn connect(options: ClientOptions) -> Result<Self, RlStatsError>

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pub fn connection(&self) -> &ConnectionConfig

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pub async fn connect_with_retry( options: ClientOptions, max_attempts: usize, retry_delay: Duration, ) -> Result<Self, RlStatsError>

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pub async fn reconnect(&mut self) -> Result<(), RlStatsError>

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pub async fn next_event(&mut self) -> Result<Option<StatsEvent>, RlStatsError>

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pub async fn next_filtered_event( &mut self, filter: &EventFilter, ) -> Result<Option<StatsEvent>, RlStatsError>

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pub fn into_event_stream( self, ) -> impl Stream<Item = Result<StatsEvent, RlStatsError>>

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pub fn into_filtered_event_stream( self, filter: EventFilter, ) -> impl Stream<Item = Result<StatsEvent, RlStatsError>>

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pub async fn close(self) -> Result<(), RlStatsError>

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