Struct rlstats::Tier [] [src]

pub struct Tier {
    pub id: i32,
    pub name: String,
}

A RocketLeague ranked tier.

Fields

Increments for every tier and sub-tier.

Example:

[
    Tier {
        id: 0,
        name: "Unranked"
    },
    Tier {
        id: 1,
        name: "Bronze I"
    },
    Tier {
        id: 2,
        name: "Bronze II"
    },
    Tier {
        id: 3,
        name: "Bronze III"
    },
    Tier {
        id: 4,
        name: "Silver I"
    },
    Tier {
        id: 5,
        name: "Silver II"
    },
    Tier {
        id: 6,
        name: "Silver III"
    },
    Tier {
        id: 7,
        name: "Gold I"
    },
    Tier {
        id: 8,
        name: "Gold II"
    },
    ...
]

Trait Implementations

impl Debug for Tier
[src]

[src]

Formats the value using the given formatter. Read more

Auto Trait Implementations

impl Send for Tier

impl Sync for Tier