Struct rlstats::Tier
[−]
[src]
pub struct Tier {
pub id: i32,
pub name: String,
}A RocketLeague ranked tier.
Fields
id: i32
Increments for every tier and sub-tier.
Example:
[
Tier {
id: 0,
name: "Unranked"
},
Tier {
id: 1,
name: "Bronze I"
},
Tier {
id: 2,
name: "Bronze II"
},
Tier {
id: 3,
name: "Bronze III"
},
Tier {
id: 4,
name: "Silver I"
},
Tier {
id: 5,
name: "Silver II"
},
Tier {
id: 6,
name: "Silver III"
},
Tier {
id: 7,
name: "Gold I"
},
Tier {
id: 8,
name: "Gold II"
},
...
]
name: String