Struct rlstats::Player [] [src]

pub struct Player {
    pub unique_id: String,
    pub display_name: String,
    pub platform: Platform,
    pub avatar: Option<String>,
    pub profile_url: String,
    pub signature_url: String,
    pub stats: Stats,
    pub ranked_seasons: BTreeMap<String, BTreeMap<String, RankedData>>,
    pub last_requested: i64,
    pub created_at: i64,
    pub updated_at: i64,
    pub next_update_at: i64,
}

A RocketLeague player.

Players will only exist if they have scored at least one goal.

Fields

Steam 64 ID / PSN Username / Xbox XUID

This is a unix timestamp.

This is a unix timestamp.

This is a unix timestamp.

This is a unix timestamp.

Trait Implementations

impl Debug for Player
[src]

[src]

Formats the value using the given formatter. Read more

Auto Trait Implementations

impl Send for Player

impl Sync for Player