Struct rlstats::Player
[−]
[src]
pub struct Player {
pub unique_id: String,
pub display_name: String,
pub platform: Platform,
pub avatar: Option<String>,
pub profile_url: String,
pub signature_url: String,
pub stats: Stats,
pub ranked_seasons: BTreeMap<String, BTreeMap<String, RankedData>>,
pub last_requested: i64,
pub created_at: i64,
pub updated_at: i64,
pub next_update_at: i64,
}A RocketLeague player.
Players will only exist if they have scored at least one goal.
Fields
unique_id: String
Steam 64 ID / PSN Username / Xbox XUID
display_name: String
platform: Platform
avatar: Option<String>
profile_url: String
signature_url: String
stats: Stats
ranked_seasons: BTreeMap<String, BTreeMap<String, RankedData>>
last_requested: i64
This is a unix timestamp.
created_at: i64
This is a unix timestamp.
updated_at: i64
This is a unix timestamp.
next_update_at: i64
This is a unix timestamp.