[][src]Struct rlbot::flat::PlayerLoadoutArgs

pub struct PlayerLoadoutArgs<'a> {
    pub teamColorId: i32,
    pub customColorId: i32,
    pub carId: i32,
    pub decalId: i32,
    pub wheelsId: i32,
    pub boostId: i32,
    pub antennaId: i32,
    pub hatId: i32,
    pub paintFinishId: i32,
    pub customFinishId: i32,
    pub engineAudioId: i32,
    pub trailsId: i32,
    pub goalExplosionId: i32,
    pub loadoutPaint: Option<WIPOffset<LoadoutPaint<'a>>>,
}

Fields

teamColorId: i32customColorId: i32carId: i32decalId: i32wheelsId: i32boostId: i32antennaId: i32hatId: i32paintFinishId: i32customFinishId: i32engineAudioId: i32trailsId: i32goalExplosionId: i32loadoutPaint: Option<WIPOffset<LoadoutPaint<'a>>>

Trait Implementations

impl<'a> Default for PlayerLoadoutArgs<'a>[src]

Auto Trait Implementations

impl<'a> Send for PlayerLoadoutArgs<'a>

impl<'a> Sync for PlayerLoadoutArgs<'a>

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>,