[−][src]Struct rlbot::flat::PlayerLoadout
Fields
_tab: Table<'a>
Methods
impl<'a> PlayerLoadout<'a>
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pub fn init_from_table(table: Table<'a>) -> Self
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pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr>(
_fbb: &'mut_bldr mut FlatBufferBuilder<'bldr>,
args: &'args PlayerLoadoutArgs<'args>
) -> WIPOffset<PlayerLoadout<'bldr>>
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_fbb: &'mut_bldr mut FlatBufferBuilder<'bldr>,
args: &'args PlayerLoadoutArgs<'args>
) -> WIPOffset<PlayerLoadout<'bldr>>
pub const VT_TEAMCOLORID: VOffsetT
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pub const VT_CUSTOMCOLORID: VOffsetT
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pub const VT_CARID: VOffsetT
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pub const VT_DECALID: VOffsetT
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pub const VT_WHEELSID: VOffsetT
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pub const VT_BOOSTID: VOffsetT
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pub const VT_ANTENNAID: VOffsetT
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pub const VT_HATID: VOffsetT
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pub const VT_PAINTFINISHID: VOffsetT
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pub const VT_CUSTOMFINISHID: VOffsetT
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pub const VT_ENGINEAUDIOID: VOffsetT
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pub const VT_TRAILSID: VOffsetT
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pub const VT_GOALEXPLOSIONID: VOffsetT
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pub const VT_LOADOUTPAINT: VOffsetT
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pub fn teamColorId(&self) -> i32
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pub fn customColorId(&self) -> i32
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pub fn carId(&self) -> i32
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pub fn decalId(&self) -> i32
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pub fn wheelsId(&self) -> i32
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pub fn boostId(&self) -> i32
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pub fn antennaId(&self) -> i32
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pub fn hatId(&self) -> i32
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pub fn paintFinishId(&self) -> i32
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pub fn customFinishId(&self) -> i32
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pub fn engineAudioId(&self) -> i32
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pub fn trailsId(&self) -> i32
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pub fn goalExplosionId(&self) -> i32
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pub fn loadoutPaint(&self) -> Option<LoadoutPaint<'a>>
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Trait Implementations
impl<'a> Clone for PlayerLoadout<'a>
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fn clone(&self) -> PlayerLoadout<'a>
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<'a> PartialEq<PlayerLoadout<'a>> for PlayerLoadout<'a>
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fn eq(&self, other: &PlayerLoadout<'a>) -> bool
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fn ne(&self, other: &PlayerLoadout<'a>) -> bool
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impl<'a> Copy for PlayerLoadout<'a>
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impl<'a> Debug for PlayerLoadout<'a>
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impl<'a> Follow<'a> for PlayerLoadout<'a>
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Auto Trait Implementations
impl<'a> Send for PlayerLoadout<'a>
impl<'a> Sync for PlayerLoadout<'a>
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Scalar for T where
T: Copy + PartialEq<T> + Any + Debug,
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T: Copy + PartialEq<T> + Any + Debug,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,