[][src]Struct rlbot::ControllerState

pub struct ControllerState {
    pub throttle: f32,
    pub steer: f32,
    pub pitch: f32,
    pub yaw: f32,
    pub roll: f32,
    pub jump: bool,
    pub boost: bool,
    pub handbrake: bool,
}

The inputs that control a car.

Fields

throttle: f32

-1 for full reverse, 1 for full forward

steer: f32

-1 for full left, 1 for full right

pitch: f32

-1 for nose down, 1 for nose up

yaw: f32

-1 for full left, 1 for full right

roll: f32

-1 for roll left, 1 for roll right

jump: bool

true if you want to press the jump button

boost: bool

true if you want to press the boost button

handbrake: bool

true if you want to press the handbrake button

Trait Implementations

impl Default for ControllerState[src]

Auto Trait Implementations

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