pub struct BallRigidBodyStateBuilder<'a: 'b, 'b> { /* private fields */ }Implementations§
Source§impl<'a: 'b, 'b> BallRigidBodyStateBuilder<'a, 'b>
impl<'a: 'b, 'b> BallRigidBodyStateBuilder<'a, 'b>
pub fn add_state(&mut self, state: WIPOffset<RigidBodyState<'b>>)
pub fn new( _fbb: &'b mut FlatBufferBuilder<'a>, ) -> BallRigidBodyStateBuilder<'a, 'b>
pub fn finish(self) -> WIPOffset<BallRigidBodyState<'a>>
Auto Trait Implementations§
impl<'a, 'b> Freeze for BallRigidBodyStateBuilder<'a, 'b>
impl<'a, 'b> RefUnwindSafe for BallRigidBodyStateBuilder<'a, 'b>
impl<'a, 'b> Send for BallRigidBodyStateBuilder<'a, 'b>
impl<'a, 'b> Sync for BallRigidBodyStateBuilder<'a, 'b>
impl<'a, 'b> Unpin for BallRigidBodyStateBuilder<'a, 'b>
impl<'a, 'b> !UnwindSafe for BallRigidBodyStateBuilder<'a, 'b>
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§unsafe fn to_subset_unchecked(&self) -> SS
unsafe fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.