[][src]Struct rlbot::flat::PlayerInputBuilder

pub struct PlayerInputBuilder<'a: 'b, 'b> { /* fields omitted */ }

Methods

impl<'a: 'b, 'b> PlayerInputBuilder<'a, 'b>[src]

pub fn add_playerIndex(&mut self, playerIndex: i32)[src]

pub fn add_controllerState(
    &mut self,
    controllerState: WIPOffset<ControllerState<'b>>
)
[src]

pub fn new(_fbb: &'b mut FlatBufferBuilder<'a>) -> PlayerInputBuilder<'a, 'b>[src]

pub fn finish(self) -> WIPOffset<PlayerInput<'a>>[src]

Auto Trait Implementations

impl<'a, 'b> Send for PlayerInputBuilder<'a, 'b>

impl<'a, 'b> Sync for PlayerInputBuilder<'a, 'b>

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>,