pub struct Effect { /* private fields */ }
Implementations§
Source§impl Effect
impl Effect
pub fn new(resource: Reference<ResourceId>, state: Reference<StateId>) -> Self
pub fn resource(&self) -> &Reference<ResourceId>
pub fn state(&self) -> &Reference<StateId>
pub fn resolve_resource( &mut self, map: &HashMap<String, ResourceId>, ) -> Result<(), RlError>
pub fn resolve_state( &mut self, map: &HashMap<String, StateId>, ) -> Result<(), RlError>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Effect
impl RefUnwindSafe for Effect
impl Send for Effect
impl Sync for Effect
impl Unpin for Effect
impl UnwindSafe for Effect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more