pub struct ResolvedActorHandle { /* private fields */ }Expand description
An actor handle whose query has already resolved to a concrete actor ID. Raw requests through this handle never repeat Engine actor lookup.
Implementations§
Trait Implementations§
Source§impl Clone for ResolvedActorHandle
impl Clone for ResolvedActorHandle
Source§fn clone(&self) -> ResolvedActorHandle
fn clone(&self) -> ResolvedActorHandle
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl !RefUnwindSafe for ResolvedActorHandle
impl !UnwindSafe for ResolvedActorHandle
impl Freeze for ResolvedActorHandle
impl Send for ResolvedActorHandle
impl Sync for ResolvedActorHandle
impl Unpin for ResolvedActorHandle
impl UnsafeUnpin for ResolvedActorHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more