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ActorHandleStateless

Struct ActorHandleStateless 

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pub struct ActorHandleStateless { /* private fields */ }

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impl ActorHandleStateless

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pub fn new( remote_manager: RemoteManager, params: Option<JsonValue>, encoding_kind: EncodingKind, query: ActorQuery, ) -> Self

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pub async fn action( &self, name: &str, args: Vec<JsonValue>, ) -> Result<JsonValue>

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pub async fn send( &self, name: &str, body: impl Serialize, _opts: SendOpts, ) -> Result<()>

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pub async fn send_and_wait( &self, name: &str, body: impl Serialize, opts: SendAndWaitOpts, ) -> Result<QueueSendResult>

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pub async fn fetch( &self, path: &str, method: Method, headers: HeaderMap, body: Option<Bytes>, ) -> Result<Response>

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pub async fn web_socket( &self, path: &str, protocols: Option<Vec<String>>, ) -> Result<RawWebSocket>

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pub fn gateway_url(&self) -> Result<String>

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pub fn get_gateway_url(&self) -> Result<String>

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pub async fn reload(&self) -> Result<()>

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pub async fn resolve(&self) -> Result<String>

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