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DecodePumpConfig

Struct DecodePumpConfig 

Source
pub struct DecodePumpConfig {
    pub codec_name: String,
    pub info_for_decoder: StreamInfo,
    pub source_color_metadata: ColorMetadata,
    pub source_pixel_format: PixelFormat,
    pub needs_downsample: bool,
    pub tonemap_to_sdr: bool,
    pub gpu_index: Option<u32>,
    pub filters: Arc<FilterChain>,
}
Expand description

Configuration for one decode pump.

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§codec_name: String

Source video codec label (e.g. "h264").

§info_for_decoder: StreamInfo

Stream info handed to the decoder.

§source_color_metadata: ColorMetadata

Source color metadata (drives HDR-aware tonemap vs SDR passthrough).

§source_pixel_format: PixelFormat

Source pixel format.

§needs_downsample: bool

Whether to run the 4:4:4 → 4:2:0 downsample per frame.

§tonemap_to_sdr: bool

Tonemap policy (from the OutputSpec): when true, HDR (PQ/HLG) sources are mapped down to 8-bit SDR BT.709; when false, the source color/transfer/bit-depth passes through unchanged. The pump does not decide this on its own — the caller sets it from the spec’s ColorPolicy.

§gpu_index: Option<u32>

Pin the decoder to this physical GPU; None = first matching adapter.

§filters: Arc<FilterChain>

Prepared per-frame video filter chain (crop/pad/flip/rotate/grayscale/ overlay/colour), applied after colorspace normalize and before the frame is fanned out to the per-rung scalers. Overlay images are loaded once at prepare time. Arc so the per-GPU pump configs clone it cheaply.

Trait Implementations§

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impl Clone for DecodePumpConfig

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fn clone(&self) -> DecodePumpConfig

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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