#[non_exhaustive]pub struct UpdateIdentityStatusInput {
pub status: Option<IdentityStatus>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.status: Option<IdentityStatus>The current status of an identity. This helps players understand if another player is currently playing or has their game in the background.
Implementations§
Source§impl UpdateIdentityStatusInput
impl UpdateIdentityStatusInput
Sourcepub async fn make_operation(
&self,
_config: &Config,
) -> Result<Operation<UpdateIdentityStatus, ()>, BuildError>
pub async fn make_operation( &self, _config: &Config, ) -> Result<Operation<UpdateIdentityStatus, ()>, BuildError>
Consumes the builder and constructs an Operation<UpdateIdentityStatus>
Sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture UpdateIdentityStatusInput
Source§impl UpdateIdentityStatusInput
impl UpdateIdentityStatusInput
Sourcepub fn status(&self) -> Option<&IdentityStatus>
pub fn status(&self) -> Option<&IdentityStatus>
The current status of an identity. This helps players understand if another player is currently playing or has their game in the background.
Trait Implementations§
Source§impl Clone for UpdateIdentityStatusInput
impl Clone for UpdateIdentityStatusInput
Source§fn clone(&self) -> UpdateIdentityStatusInput
fn clone(&self) -> UpdateIdentityStatusInput
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for UpdateIdentityStatusInput
impl Debug for UpdateIdentityStatusInput
Source§impl PartialEq for UpdateIdentityStatusInput
impl PartialEq for UpdateIdentityStatusInput
Source§fn eq(&self, other: &UpdateIdentityStatusInput) -> bool
fn eq(&self, other: &UpdateIdentityStatusInput) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for UpdateIdentityStatusInput
Auto Trait Implementations§
impl Freeze for UpdateIdentityStatusInput
impl RefUnwindSafe for UpdateIdentityStatusInput
impl Send for UpdateIdentityStatusInput
impl Sync for UpdateIdentityStatusInput
impl Unpin for UpdateIdentityStatusInput
impl UnsafeUnpin for UpdateIdentityStatusInput
impl UnwindSafe for UpdateIdentityStatusInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more