GetGameLink

Struct GetGameLink 

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pub struct GetGameLink<C, M, R = Standard> { /* private fields */ }
Expand description

Fluent builder constructing a request to GetGameLink.

Returns the current status of a linking process. Once status is complete, the identity’s profile should be fetched again since they may have switched accounts.

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impl<C, M, R> GetGameLink<C, M, R>

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pub async fn send(self) -> Result<GetGameLinkOutput, SdkError<GetGameLinkError>>
where R::Policy: SmithyRetryPolicy<GetGameLinkInputOperationOutputAlias, GetGameLinkOutput, GetGameLinkError, GetGameLinkInputOperationRetryAlias>,

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

identity_link_token returned by PrepareGameLink.

identity_link_token returned by PrepareGameLink.

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pub fn watch_index(self, input: impl Into<String>) -> Self

A query parameter denoting the requests watch index.

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pub fn set_watch_index(self, input: Option<String>) -> Self

A query parameter denoting the requests watch index.

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impl<C: Clone, M: Clone, R: Clone> Clone for GetGameLink<C, M, R>

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fn clone(&self) -> GetGameLink<C, M, R>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<C: Debug, M: Debug, R: Debug> Debug for GetGameLink<C, M, R>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<C, M, R> Freeze for GetGameLink<C, M, R>

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impl<C, M, R = Standard> !RefUnwindSafe for GetGameLink<C, M, R>

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impl<C, M, R> Send for GetGameLink<C, M, R>
where C: Sync + Send, M: Sync + Send, R: Sync + Send,

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impl<C, M, R> Sync for GetGameLink<C, M, R>
where C: Sync + Send, M: Sync + Send, R: Sync + Send,

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impl<C, M, R> Unpin for GetGameLink<C, M, R>

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impl<C, M, R = Standard> !UnwindSafe for GetGameLink<C, M, R>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more