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GpuUtilizationReader

Struct GpuUtilizationReader 

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pub struct GpuUtilizationReader { /* private fields */ }
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One-shot accumulator that opens NVML once and reads per-GPU utilisation for every NVIDIA device on each load tick. Holding the NVML handle across reads avoids the init cost (microseconds) on every tick and is the documented pattern.

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impl GpuUtilizationReader

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pub fn new() -> Self

Build a reader. NVML init failure is non-fatal — the reader folds to “all zeroes” on every NVIDIA device and the rest of the load-tick path stays alive. Logged once at startup so operators can tell “no NVIDIA card” from “NVIDIA card but driver missing”.

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pub fn read(&self, device: &GpuDevice) -> GpuUtilization

Read the per-tick snapshot for one device. Cheap when NVML is available (handful of FFI calls); free when it’s not (returns the zero-initialised default).

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impl Default for GpuUtilizationReader

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fn default() -> Self

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