#[non_exhaustive]pub struct IdentityPresence {
pub update_ts: Option<i64>,
pub status: Option<IdentityStatus>,
pub party: Option<PartyHandle>,
pub game_activity: Option<IdentityGameActivity>,
}
Expand description
Information about the identity’s current status, party, and active game.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.update_ts: Option<i64>
Time since UNIX epoch (in milliseconds).
status: Option<IdentityStatus>
The current status of an identity. This helps players understand if another player is currently playing or has their game in the background.
party: Option<PartyHandle>
A party handle.
game_activity: Option<IdentityGameActivity>
The game an identity is currently participating in.
Implementations§
Source§impl IdentityPresence
impl IdentityPresence
Sourcepub fn status(&self) -> Option<&IdentityStatus>
pub fn status(&self) -> Option<&IdentityStatus>
The current status of an identity. This helps players understand if another player is currently playing or has their game in the background.
Sourcepub fn party(&self) -> Option<&PartyHandle>
pub fn party(&self) -> Option<&PartyHandle>
A party handle.
Sourcepub fn game_activity(&self) -> Option<&IdentityGameActivity>
pub fn game_activity(&self) -> Option<&IdentityGameActivity>
The game an identity is currently participating in.
Source§impl IdentityPresence
impl IdentityPresence
Sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture IdentityPresence
Trait Implementations§
Source§impl Clone for IdentityPresence
impl Clone for IdentityPresence
Source§fn clone(&self) -> IdentityPresence
fn clone(&self) -> IdentityPresence
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for IdentityPresence
impl Debug for IdentityPresence
Source§impl PartialEq for IdentityPresence
impl PartialEq for IdentityPresence
impl StructuralPartialEq for IdentityPresence
Auto Trait Implementations§
impl Freeze for IdentityPresence
impl RefUnwindSafe for IdentityPresence
impl Send for IdentityPresence
impl Sync for IdentityPresence
impl Unpin for IdentityPresence
impl UnwindSafe for IdentityPresence
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more