pub struct LocatedResource {
pub resource: String,
pub locations: Vec<Location>,
pub unknown_percentage: f64,
}Fields§
§resource: String§locations: Vec<Location>§unknown_percentage: f64Trait Implementations§
Source§impl Clone for LocatedResource
impl Clone for LocatedResource
Source§fn clone(&self) -> LocatedResource
fn clone(&self) -> LocatedResource
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LocatedResource
impl Debug for LocatedResource
Source§impl Default for LocatedResource
impl Default for LocatedResource
Source§fn default() -> LocatedResource
fn default() -> LocatedResource
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for LocatedResource
impl<'de> Deserialize<'de> for LocatedResource
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for LocatedResource
impl PartialEq for LocatedResource
Source§fn eq(&self, other: &LocatedResource) -> bool
fn eq(&self, other: &LocatedResource) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for LocatedResource
impl Serialize for LocatedResource
impl StructuralPartialEq for LocatedResource
Auto Trait Implementations§
impl Freeze for LocatedResource
impl RefUnwindSafe for LocatedResource
impl Send for LocatedResource
impl Sync for LocatedResource
impl Unpin for LocatedResource
impl UnsafeUnpin for LocatedResource
impl UnwindSafe for LocatedResource
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more