pub struct Hierarchy {
pub name: String,
pub levels: Vec<HierarchyLevel>,
pub is_hidden: bool,
}Expand description
A user-defined hierarchy on a table.
Fields§
§name: StringHierarchy name.
levels: Vec<HierarchyLevel>Levels from coarsest to finest, in source order.
Hidden from report authors; hidden objects are still live if referenced.
Trait Implementations§
impl Eq for Hierarchy
impl StructuralPartialEq for Hierarchy
Auto Trait Implementations§
impl Freeze for Hierarchy
impl RefUnwindSafe for Hierarchy
impl Send for Hierarchy
impl Sync for Hierarchy
impl Unpin for Hierarchy
impl UnsafeUnpin for Hierarchy
impl UnwindSafe for Hierarchy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.