pub struct GameCustomizationObject {
pub category: String,
pub content: String,
}Fields§
§category: String§content: StringTrait Implementations§
Source§impl Debug for GameCustomizationObject
impl Debug for GameCustomizationObject
Source§impl<'de> Deserialize<'de> for GameCustomizationObject
impl<'de> Deserialize<'de> for GameCustomizationObject
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameCustomizationObject
impl RefUnwindSafe for GameCustomizationObject
impl Send for GameCustomizationObject
impl Sync for GameCustomizationObject
impl Unpin for GameCustomizationObject
impl UnwindSafe for GameCustomizationObject
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more