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Session

Struct Session 

Source
pub struct Session {
    pub events: Receiver<AppEvent>,
    pub phone: Box<dyn Phone>,
    pub header_poll: Option<Box<dyn Fn() -> Option<InviteHeaders> + Send + Sync>>,
    pub handle: Box<dyn Send>,
}
Expand description

A live backend session. Dropping this tears down the backend (stops the process / closes the library) and cleans up resources.

Fields§

§events: Receiver<AppEvent>

Event stream (already translated to backend-neutral AppEvents).

§phone: Box<dyn Phone>

Phone command interface.

§header_poll: Option<Box<dyn Fn() -> Option<InviteHeaders> + Send + Sync>>

Poll for inbound INVITE headers. Returns None when there is nothing new; Some(headers) when new headers have been parsed. None on the closure itself means the backend exposes headers directly in events (no trace polling needed).

§handle: Box<dyn Send>

Opaque handle — drop ends the backend session + cleanup.

Implementations§

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impl Session

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pub fn new( events: Receiver<AppEvent>, phone: Box<dyn Phone>, header_poll: Option<Box<dyn Fn() -> Option<InviteHeaders> + Send + Sync>>, handle: Box<dyn Send>, ) -> Self

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