pub struct Camera3D { /* private fields */ }Expand description
3D camera with perspective projection.
Implementations§
Source§impl Camera3D
impl Camera3D
Sourcepub fn for_grid(grid_size: (f32, f32, f32)) -> Self
pub fn for_grid(grid_size: (f32, f32, f32)) -> Self
Create a camera positioned for a simulation grid.
Sourcepub fn set_aspect(&mut self, aspect: f32)
pub fn set_aspect(&mut self, aspect: f32)
Set the aspect ratio.
Sourcepub fn set_fov_degrees(&mut self, degrees: f32)
pub fn set_fov_degrees(&mut self, degrees: f32)
Set the field of view in degrees.
Sourcepub fn set_position(&mut self, position: Vec3)
pub fn set_position(&mut self, position: Vec3)
Set the camera position.
Sourcepub fn set_target(&mut self, target: Vec3)
pub fn set_target(&mut self, target: Vec3)
Set the target position.
Sourcepub fn view_matrix(&self) -> Mat4
pub fn view_matrix(&self) -> Mat4
Get the view matrix.
Sourcepub fn projection_matrix(&self) -> Mat4
pub fn projection_matrix(&self) -> Mat4
Get the projection matrix.
Sourcepub fn view_projection_matrix(&self) -> Mat4
pub fn view_projection_matrix(&self) -> Mat4
Get the combined view-projection matrix.
Sourcepub fn distance_to_target(&self) -> f32
pub fn distance_to_target(&self) -> f32
Get distance to target.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Camera3D
impl RefUnwindSafe for Camera3D
impl Send for Camera3D
impl Sync for Camera3D
impl Unpin for Camera3D
impl UnwindSafe for Camera3D
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