pub struct GpuActorRuntime { /* private fields */ }Expand description
GPU actor runtime.
Implementations§
Source§impl GpuActorRuntime
impl GpuActorRuntime
Sourcepub fn new(config: RuntimeConfig) -> Self
pub fn new(config: RuntimeConfig) -> Self
Create a new runtime.
Sourcepub fn device_info(&self) -> Option<&DeviceInfo>
pub fn device_info(&self) -> Option<&DeviceInfo>
Get device info.
Sourcepub fn backend_name(&self) -> &'static str
pub fn backend_name(&self) -> &'static str
Get backend name.
Sourcepub fn begin_frame(&mut self)
pub fn begin_frame(&mut self)
Start frame timing.
Sourcepub fn end_frame(&mut self) -> FrameTiming
pub fn end_frame(&mut self) -> FrameTiming
End frame and get timing info.
Sourcepub fn target_frame_duration(&self) -> Duration
pub fn target_frame_duration(&self) -> Duration
Get target frame duration.
Sourcepub fn should_skip_frame(&self) -> bool
pub fn should_skip_frame(&self) -> bool
Should skip frame (for throttling).
Sourcepub fn current_fps(&self) -> f32
pub fn current_fps(&self) -> f32
Get current FPS.
Trait Implementations§
Source§impl Debug for GpuActorRuntime
impl Debug for GpuActorRuntime
Auto Trait Implementations§
impl Freeze for GpuActorRuntime
impl RefUnwindSafe for GpuActorRuntime
impl Send for GpuActorRuntime
impl Sync for GpuActorRuntime
impl Unpin for GpuActorRuntime
impl UnwindSafe for GpuActorRuntime
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