pub struct ConflictMatrix {
pub alphabet_size: usize,
pub trace_count: u32,
pub conflict_threshold: f32,
pub conflict_counts: Vec<Vec<u32>>,
pub cooccurrence_counts: Vec<Vec<u32>>,
}Expand description
Conflict matrix for tracking conflicts across multiple traces.
Fields§
§alphabet_size: usizeAlphabet size (number of unique activities).
trace_count: u32Number of traces analyzed.
conflict_threshold: f32Conflict threshold for detecting conflict relationship.
conflict_counts: Vec<Vec<u32>>Conflict counts: conflicts[i][j] = times i and j were concurrent.
cooccurrence_counts: Vec<Vec<u32>>Co-occurrence counts: cooccurrence[i][j] = times i and j appeared together.
Implementations§
Source§impl ConflictMatrix
impl ConflictMatrix
Sourcepub fn update(&mut self, trace: &GpuPartialOrderTrace)
pub fn update(&mut self, trace: &GpuPartialOrderTrace)
Update from a partial order trace.
Sourcepub fn conflict_ratio(&self, i: usize, j: usize) -> f32
pub fn conflict_ratio(&self, i: usize, j: usize) -> f32
Get conflict ratio between two activities.
Sourcepub fn are_in_conflict(&self, i: usize, j: usize) -> bool
pub fn are_in_conflict(&self, i: usize, j: usize) -> bool
Check if two activities are in conflict relation.
Trait Implementations§
Source§impl Clone for ConflictMatrix
impl Clone for ConflictMatrix
Source§fn clone(&self) -> ConflictMatrix
fn clone(&self) -> ConflictMatrix
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for ConflictMatrix
impl RefUnwindSafe for ConflictMatrix
impl Send for ConflictMatrix
impl Sync for ConflictMatrix
impl Unpin for ConflictMatrix
impl UnwindSafe for ConflictMatrix
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