ProcessingPipeline

Struct ProcessingPipeline 

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pub struct ProcessingPipeline { /* private fields */ }
Expand description

Streaming pipeline for process intelligence.

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impl ProcessingPipeline

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pub fn new(sector: SectorTemplate, config: PipelineConfig) -> Self

Create a new pipeline.

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pub fn sector(&self) -> &SectorTemplate

Get the sector template.

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pub fn config(&self) -> &PipelineConfig

Get the configuration.

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pub fn is_running(&self) -> bool

Check if pipeline is running.

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pub fn start(&self)

Start the pipeline.

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pub fn stop(&self)

Stop the pipeline.

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pub fn generate_batch(&mut self) -> Vec<GpuObjectEvent>

Generate next batch of events.

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pub fn stats(&self) -> PipelineStats

Get current statistics.

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pub fn generator_stats(&self) -> &GeneratorStats

Get generator statistics.

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pub fn throughput(&self) -> f32

Get estimated throughput.

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pub fn reset_stats(&mut self)

Reset statistics.

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pub fn set_sector(&mut self, sector: SectorTemplate)

Change sector template.

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pub fn set_generator_config(&mut self, config: GeneratorConfig)

Update generator configuration.

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