#[repr(transparent)]pub struct NodeId(pub u32);Expand description
Node identifier (vertex ID).
Using a newtype prevents mixing up node IDs with other integers.
Tuple Fields§
§0: u32Implementations§
Trait Implementations§
Source§impl From<NodeId> for ComponentId
impl From<NodeId> for ComponentId
Source§impl Ord for NodeId
impl Ord for NodeId
Source§impl PartialOrd for NodeId
impl PartialOrd for NodeId
impl Copy for NodeId
impl Eq for NodeId
impl Pod for NodeId
impl StructuralPartialEq for NodeId
Auto Trait Implementations§
impl Freeze for NodeId
impl RefUnwindSafe for NodeId
impl Send for NodeId
impl Sync for NodeId
impl Unpin for NodeId
impl UnwindSafe for NodeId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.