StateDescriptor

Struct StateDescriptor 

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#[repr(C, align(8))]
pub struct StateDescriptor { pub magic: u32, pub version: u32, pub total_size: u64, pub external_ptr: u64, }
Expand description

Descriptor stored in _reserved when using external state.

When state is too large to embed, this 24-byte descriptor points to the external GPU memory location.

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§magic: u32

Magic number for validation (STATE_DESCRIPTOR_MAGIC).

§version: u32

State version number.

§total_size: u64

Total size of external state in bytes.

§external_ptr: u64

Pointer to external state buffer (GPU address).

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impl StateDescriptor

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pub const fn new(version: u32, total_size: u64, external_ptr: u64) -> Self

Create a new state descriptor.

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pub fn is_valid(&self) -> bool

Check if this descriptor is valid.

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pub fn is_external(&self) -> bool

Check if state is external (has external pointer).

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pub fn is_embedded(&self) -> bool

Check if state is embedded (no external pointer).

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impl Clone for StateDescriptor

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fn clone(&self) -> StateDescriptor

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StateDescriptor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StateDescriptor

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fn default() -> StateDescriptor

Returns the “default value” for a type. Read more
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impl EmbeddedState for StateDescriptor

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const VERSION: u32 = 1

State version for forward compatibility. Override to support migrations.
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fn is_embedded() -> bool

Whether this state is embedded (true) or external (false).
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impl Zeroable for StateDescriptor

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fn zeroed() -> Self

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impl Copy for StateDescriptor

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impl Pod for StateDescriptor

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> ArchivePointee for T

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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata

Converts some archived metadata to the pointer metadata for itself.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<F, W, T, D> Deserialize<With<T, W>, D> for F
where W: DeserializeWith<F, T, D>, D: Fallible + ?Sized, F: ?Sized,

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fn deserialize( &self, deserializer: &mut D, ) -> Result<With<T, W>, <D as Fallible>::Error>

Deserializes using the given deserializer
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impl<T> EmbeddedStateSize for T
where T: EmbeddedState,

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const SIZE_CHECK: () = _

Compile-time assertion that size fits.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> GpuState for T
where T: EmbeddedState,

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fn to_control_block_bytes(&self) -> Vec<u8>

Serialize state to bytes for GPU transfer.
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fn from_control_block_bytes(bytes: &[u8]) -> Result<T, RingKernelError>

Deserialize state from bytes read from GPU.
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fn state_version() -> u32

State version for compatibility checking.
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fn prefer_embedded() -> bool

Whether this state should be embedded (if small enough).
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> LayoutRaw for T

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fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>

Gets the layout of the type.
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impl<T> Pointee for T

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type Metadata = ()

The type for metadata in pointers and references to Self.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> AnyBitPattern for T
where T: Pod,

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impl<T> NoUninit for T
where T: Pod,