pub struct ScenarioStructureBSPDetailObjectData {
pub cells: Reflexive<ScenarioStructureBSPGlobalDetailObjectCell>,
pub instances: Reflexive<ScenarioStructureBSPGlobalDetailObject>,
pub counts: Reflexive<ScenarioStructureBSPGlobalDetailObjectCount>,
pub z_reference_vectors: Reflexive<ScenarioStructureBSPGlobalZReferenceVector>,
pub bullshit: u8,
}Fields§
§cells: Reflexive<ScenarioStructureBSPGlobalDetailObjectCell>§instances: Reflexive<ScenarioStructureBSPGlobalDetailObject>§counts: Reflexive<ScenarioStructureBSPGlobalDetailObjectCount>§z_reference_vectors: Reflexive<ScenarioStructureBSPGlobalZReferenceVector>§bullshit: u8Trait Implementations§
Source§impl Clone for ScenarioStructureBSPDetailObjectData
impl Clone for ScenarioStructureBSPDetailObjectData
Source§fn clone(&self) -> ScenarioStructureBSPDetailObjectData
fn clone(&self) -> ScenarioStructureBSPDetailObjectData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ScenarioStructureBSPDetailObjectData
impl Default for ScenarioStructureBSPDetailObjectData
Source§fn default() -> ScenarioStructureBSPDetailObjectData
fn default() -> ScenarioStructureBSPDetailObjectData
Returns the “default value” for a type. Read more
Source§impl PartialEq for ScenarioStructureBSPDetailObjectData
impl PartialEq for ScenarioStructureBSPDetailObjectData
Source§fn eq(&self, other: &ScenarioStructureBSPDetailObjectData) -> bool
fn eq(&self, other: &ScenarioStructureBSPDetailObjectData) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl TagBlockFn for ScenarioStructureBSPDetailObjectData
impl TagBlockFn for ScenarioStructureBSPDetailObjectData
Source§fn field_count(&self) -> usize
fn field_count(&self) -> usize
Get the number of fields.
Source§fn field_at_index(&self, _: usize) -> TagField<'_>
fn field_at_index(&self, _: usize) -> TagField<'_>
Get the field at the given index. Panics if it is out of bounds.
Source§fn field_at_index_mut(&mut self, _: usize) -> TagField<'_>
fn field_at_index_mut(&mut self, _: usize) -> TagField<'_>
Get the mutable field at the given index. Panics if it is out of bounds.
Source§impl TagSerialize for ScenarioStructureBSPDetailObjectData
impl TagSerialize for ScenarioStructureBSPDetailObjectData
Source§fn into_tag(
&self,
data: &mut Vec<u8>,
at: usize,
struct_end: usize,
) -> ErrorMessageResult<()>
fn into_tag( &self, data: &mut Vec<u8>, at: usize, struct_end: usize, ) -> ErrorMessageResult<()>
Serialize the data into tag format, returning an error on failure (except for out-of-bounds and allocation errors which will panic).
Source§fn from_tag(
data: &[u8],
at: usize,
struct_end: usize,
cursor: &mut usize,
) -> ErrorMessageResult<ScenarioStructureBSPDetailObjectData>
fn from_tag( data: &[u8], at: usize, struct_end: usize, cursor: &mut usize, ) -> ErrorMessageResult<ScenarioStructureBSPDetailObjectData>
Deserialize the data from tag format, returning an error on failure (except for allocation errors which will panic).
Source§fn into_tag_cached(
&self,
data: &mut [u8],
at: usize,
struct_end: usize,
) -> ErrorMessageResult<()>where
Self: Sized,
fn into_tag_cached(
&self,
data: &mut [u8],
at: usize,
struct_end: usize,
) -> ErrorMessageResult<()>where
Self: Sized,
Serialize the data into tag format in little endian, returning an error on failure (except for out-of-bounds and allocation errors which will panic).
Source§fn from_tag_cached(
data: &[u8],
at: usize,
struct_end: usize,
) -> ErrorMessageResult<Self>where
Self: Sized,
fn from_tag_cached(
data: &[u8],
at: usize,
struct_end: usize,
) -> ErrorMessageResult<Self>where
Self: Sized,
Deserialize the data from tag format from little endian, returning an error on failure (except for allocation errors which will panic).
impl StructuralPartialEq for ScenarioStructureBSPDetailObjectData
Auto Trait Implementations§
impl Freeze for ScenarioStructureBSPDetailObjectData
impl RefUnwindSafe for ScenarioStructureBSPDetailObjectData
impl Send for ScenarioStructureBSPDetailObjectData
impl Sync for ScenarioStructureBSPDetailObjectData
impl Unpin for ScenarioStructureBSPDetailObjectData
impl UnwindSafe for ScenarioStructureBSPDetailObjectData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more