pub struct ProjectileMaterialResponse {Show 17 fields
pub flags: ProjectileMaterialResponseFlags,
pub default_response: ProjectileResponse,
pub default_effect: TagReference,
pub potential_response: ProjectileResponse,
pub potential_flags: ProjectileMaterialResponsePotentialFlags,
pub potential_skip_fraction: f32,
pub potential_between: Bounds<f32>,
pub potential_and: Bounds<f32>,
pub potential_effect: TagReference,
pub scale_effects_by: ProjectileScaleEffectsBy,
pub angular_noise: f32,
pub velocity_noise: f32,
pub detonation_effect: TagReference,
pub initial_friction: f32,
pub maximum_distance: f32,
pub parallel_friction: f32,
pub perpendicular_friction: f32,
}Fields§
§flags: ProjectileMaterialResponseFlags§default_response: ProjectileResponse§default_effect: TagReferenceAllowed groups: Effect
potential_response: ProjectileResponse§potential_flags: ProjectileMaterialResponsePotentialFlags§potential_skip_fraction: f32§potential_between: Bounds<f32>§potential_and: Bounds<f32>§potential_effect: TagReferenceAllowed groups: Effect
scale_effects_by: ProjectileScaleEffectsBy§angular_noise: f32§velocity_noise: f32§detonation_effect: TagReferenceAllowed groups: Effect
initial_friction: f32§maximum_distance: f32§parallel_friction: f32§perpendicular_friction: f32Trait Implementations§
Source§impl Clone for ProjectileMaterialResponse
impl Clone for ProjectileMaterialResponse
Source§fn clone(&self) -> ProjectileMaterialResponse
fn clone(&self) -> ProjectileMaterialResponse
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ProjectileMaterialResponse
impl Default for ProjectileMaterialResponse
Source§fn default() -> ProjectileMaterialResponse
fn default() -> ProjectileMaterialResponse
Returns the “default value” for a type. Read more
Source§impl TagBlockFn for ProjectileMaterialResponse
impl TagBlockFn for ProjectileMaterialResponse
Source§fn field_count(&self) -> usize
fn field_count(&self) -> usize
Get the number of fields.
Source§fn field_at_index(&self, _: usize) -> TagField<'_>
fn field_at_index(&self, _: usize) -> TagField<'_>
Get the field at the given index. Panics if it is out of bounds.
Source§fn field_at_index_mut(&mut self, _: usize) -> TagField<'_>
fn field_at_index_mut(&mut self, _: usize) -> TagField<'_>
Get the mutable field at the given index. Panics if it is out of bounds.
Source§impl TagSerialize for ProjectileMaterialResponse
impl TagSerialize for ProjectileMaterialResponse
Source§fn into_tag(
&self,
data: &mut Vec<u8>,
at: usize,
struct_end: usize,
) -> ErrorMessageResult<()>
fn into_tag( &self, data: &mut Vec<u8>, at: usize, struct_end: usize, ) -> ErrorMessageResult<()>
Serialize the data into tag format, returning an error on failure (except for out-of-bounds and allocation errors which will panic).
Source§fn from_tag(
data: &[u8],
at: usize,
struct_end: usize,
cursor: &mut usize,
) -> ErrorMessageResult<ProjectileMaterialResponse>
fn from_tag( data: &[u8], at: usize, struct_end: usize, cursor: &mut usize, ) -> ErrorMessageResult<ProjectileMaterialResponse>
Deserialize the data from tag format, returning an error on failure (except for allocation errors which will panic).
Source§fn into_tag_cached(
&self,
data: &mut [u8],
at: usize,
struct_end: usize,
) -> ErrorMessageResult<()>where
Self: Sized,
fn into_tag_cached(
&self,
data: &mut [u8],
at: usize,
struct_end: usize,
) -> ErrorMessageResult<()>where
Self: Sized,
Serialize the data into tag format in little endian, returning an error on failure (except for out-of-bounds and allocation errors which will panic).
Source§fn from_tag_cached(
data: &[u8],
at: usize,
struct_end: usize,
) -> ErrorMessageResult<Self>where
Self: Sized,
fn from_tag_cached(
data: &[u8],
at: usize,
struct_end: usize,
) -> ErrorMessageResult<Self>where
Self: Sized,
Deserialize the data from tag format from little endian, returning an error on failure (except for allocation errors which will panic).
impl StructuralPartialEq for ProjectileMaterialResponse
Auto Trait Implementations§
impl Freeze for ProjectileMaterialResponse
impl RefUnwindSafe for ProjectileMaterialResponse
impl Send for ProjectileMaterialResponse
impl Sync for ProjectileMaterialResponse
impl Unpin for ProjectileMaterialResponse
impl UnwindSafe for ProjectileMaterialResponse
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more