ActorVariantFlags

Struct ActorVariantFlags 

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pub struct ActorVariantFlags {
    pub can_shoot_while_flying: bool,
    pub interpolate_color_in_hsv: bool,
    pub has_unlimited_grenades: bool,
    pub movement_switching_try_to_stay_with_friends: bool,
    pub active_camouflage: bool,
    pub super_active_camouflage: bool,
    pub cannot_use_ranged_weapons: bool,
    pub prefer_passenger_seat: bool,
}

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§can_shoot_while_flying: bool§interpolate_color_in_hsv: bool§has_unlimited_grenades: bool§movement_switching_try_to_stay_with_friends: bool§active_camouflage: bool§super_active_camouflage: bool§cannot_use_ranged_weapons: bool§prefer_passenger_seat: bool

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impl ActorVariantFlags

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pub fn into_u32(&self) -> u32

Get the numeric representation of the bitfield.

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pub fn from_u32(input_value: u32) -> ActorVariantFlags

Convert the number into a bitfield.

Bits that do not exist on the bitfield are ignored.

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impl Clone for ActorVariantFlags

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fn clone(&self) -> ActorVariantFlags

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for ActorVariantFlags

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fn default() -> ActorVariantFlags

Returns the “default value” for a type. Read more
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impl PartialEq for ActorVariantFlags

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fn eq(&self, other: &ActorVariantFlags) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl TagSerialize for ActorVariantFlags

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fn tag_size() -> usize

Get the size of the data
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fn into_tag( &self, data: &mut Vec<u8>, at: usize, struct_end: usize, ) -> ErrorMessageResult<()>

Serialize the data into tag format, returning an error on failure (except for out-of-bounds and allocation errors which will panic).
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fn from_tag( data: &[u8], at: usize, struct_end: usize, cursor: &mut usize, ) -> ErrorMessageResult<ActorVariantFlags>

Deserialize the data from tag format, returning an error on failure (except for allocation errors which will panic).
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fn into_tag_cached( &self, data: &mut [u8], at: usize, struct_end: usize, ) -> ErrorMessageResult<()>
where Self: Sized,

Serialize the data into tag format in little endian, returning an error on failure (except for out-of-bounds and allocation errors which will panic).
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fn from_tag_cached( data: &[u8], at: usize, struct_end: usize, ) -> ErrorMessageResult<Self>
where Self: Sized,

Deserialize the data from tag format from little endian, returning an error on failure (except for allocation errors which will panic).
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impl Copy for ActorVariantFlags

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impl StructuralPartialEq for ActorVariantFlags

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.